StyleType enum name cleanup
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@@ -564,7 +564,7 @@ void ScreenGameplay::Init()
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#if !defined(WITHOUT_NETWORKING)
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// Only used in SMLAN/SMOnline:
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if( NSMAN->useSMserver && GAMESTATE->GetCurrentStyle()->m_StyleType != ONE_PLAYER_TWO_SIDES )
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if( NSMAN->useSMserver && GAMESTATE->GetCurrentStyle()->m_StyleType != StyleType_OnePlayerTwoSides )
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{
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m_bShowScoreboard = PREFSMAN->m_bEnableScoreboard.Get();
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PlayerNumber pn = GAMESTATE->GetFirstDisabledPlayer();
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@@ -795,7 +795,7 @@ bool ScreenGameplay::Center1Player() const
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(bool)ALLOW_CENTER_1_PLAYER &&
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GAMESTATE->m_PlayMode != PLAY_MODE_BATTLE &&
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GAMESTATE->m_PlayMode != PLAY_MODE_RAVE &&
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GAMESTATE->GetCurrentStyle()->m_StyleType == ONE_PLAYER_ONE_SIDE;
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GAMESTATE->GetCurrentStyle()->m_StyleType == StyleType_OnePlayerOneSide;
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}
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//
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