GetCourseSongIndex: use first enabled MultiPlayer
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@@ -931,9 +931,15 @@ int GameState::GetCourseSongIndex() const
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{
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/* iSongsPlayed includes the current song, so it's 1-based; subtract one. */
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if( GAMESTATE->m_bMultiplayer )
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return STATSMAN->m_CurStageStats.m_multiPlayer[MultiPlayer_P1].m_iSongsPlayed-1;
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{
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FOREACH_EnabledMultiPlayer(mp)
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return STATSMAN->m_CurStageStats.m_multiPlayer[mp].m_iSongsPlayed-1;
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FAIL_M("At least one MultiPlayer must be joined.");
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}
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else
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{
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return STATSMAN->m_CurStageStats.m_player[m_MasterPlayerNumber].m_iSongsPlayed-1;
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}
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}
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/* Hack: when we're loading a new course song, we want to display the new song number, even
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