GetFontPaths takes a trailing slash, so its paths already have them
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@@ -408,7 +408,7 @@ void Font::GetFontPaths(const CString &sFontOrTextureFilePath,
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CString FontName = GetFontName(sFName);
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CStringArray Files;
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GetDirListing( sDir+"/"+FontName + "*", Files, false, false );
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GetDirListing( sDir+FontName + "*", Files, false, false );
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for(unsigned i = 0; i < Files.size(); ++i)
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{
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@@ -423,11 +423,11 @@ void Font::GetFontPaths(const CString &sFontOrTextureFilePath,
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if(!IniPath.empty())
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RageException::Throw("More than one INI found\n%s\n%s", IniPath.GetString(), Files[i].GetString());
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IniPath = sDir+"/"+Files[i];
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IniPath = sDir+Files[i];
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continue;
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}
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TexturePaths.push_back(sDir+"/"+Files[i]);
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TexturePaths.push_back(sDir+Files[i]);
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}
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}
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