update luadoc

This commit is contained in:
AJ Kelly
2011-02-10 21:38:30 -06:00
parent a3eb18931c
commit 46a84acc5b
2 changed files with 48 additions and 14 deletions
+22 -10
View File
@@ -10,6 +10,7 @@
<Function name='Brightness'/>
<Function name='Center1Player'/>
<Function name='CheckpointsTapsSeparateJudgment'/>
<Function name='CloseConnection'/>
<Function name='Color'/>
<Function name='ColorDarkTone'/>
<Function name='ColorLightTone'/>
@@ -47,6 +48,7 @@
<Function name='GetCustomDifficulty'/>
<Function name='GetDefaultArrowSpacing'/>
<Function name='GetDefaultOptionLines'/>
<Function name='GetDirectRadar'/>
<Function name='GetEditModeSubScreens'/>
<Function name='GetExtraColorThreshold'/>
<Function name='GetGamePref'/>
@@ -67,6 +69,7 @@
<Function name='GetThemeAspectRatio'/>
<Function name='GetThemePref'/>
<Function name='GetTimingDifficulty'/>
<Function name='GetTotalItems'/>
<Function name='GetUnlockEntryIndexToCelebrate'/>
<Function name='GetUserPref'/>
<Function name='GetUserPrefB'/>
@@ -94,6 +97,7 @@
<Function name='IsRoutine'/>
<Function name='IsSMOnlineLoggedIn'/>
<Function name='IsUsingWideScreen'/>
<Function name='IsW1Allowed'/>
<Function name='JudgmentLineToColor'/>
<Function name='JudgmentLineToLocalizedString'/>
<Function name='JudgmentLineToStrokeColor'/>
@@ -558,6 +562,7 @@
<Function name='GetCharacterDir'/>
<Function name='GetCharacterID'/>
<Function name='GetDanceAnimationPath'/>
<Function name='GetDisplayName'/>
<Function name='GetIconPath'/>
<Function name='GetModelPath'/>
<Function name='GetRestAnimationPath'/>
@@ -989,6 +994,7 @@
<Function name='Open'/>
<Function name='PutLine'/>
<Function name='Read'/>
<Function name='ReadBytes'/>
<Function name='Seek'/>
<Function name='Tell'/>
<Function name='Write'/>
@@ -1047,6 +1053,7 @@
<Class name='ScreenManager'>
<Function name='AddNewScreenToTop'/>
<Function name='GetTopScreen'/>
<Function name='ReloadOverlayScreens'/>
<Function name='ScreenClassExists'/>
<Function name='ScreenIsPrepped'/>
<Function name='SetNewScreen'/>
@@ -1094,6 +1101,9 @@
<Function name='GetProfileIndex'/>
<Function name='SetProfileIndex'/>
</Class>
<Class base='ScreenWithMenuElements' name='ScreenTextEntry'>
<Function name='Load'/>
</Class>
<Class base='Screen' name='ScreenWithMenuElements'>
<Function name='Cancel'/>
</Class>
@@ -1136,6 +1146,7 @@
<Function name='HasStepsType'/>
<Function name='HasStepsTypeAndDifficulty'/>
<Function name='IsDisplayBpmConstant'/>
<Function name='IsDisplayBpmRandom'/>
<Function name='IsDisplayBpmSecret'/>
<Function name='IsEasy'/>
<Function name='IsEnabled'/>
@@ -1848,10 +1859,11 @@
<EnumValue name='&apos;StepsType_Techno_Single8&apos;' value='25'/>
<EnumValue name='&apos;StepsType_Techno_Double4&apos;' value='26'/>
<EnumValue name='&apos;StepsType_Techno_Double5&apos;' value='27'/>
<EnumValue name='&apos;StepsType_Pnm_Five&apos;' value='28'/>
<EnumValue name='&apos;StepsType_Pnm_Nine&apos;' value='29'/>
<EnumValue name='&apos;StepsType_Guitar_Five&apos;' value='30'/>
<EnumValue name='&apos;StepsType_Lights_Cabinet&apos;' value='31'/>
<EnumValue name='&apos;StepsType_Techno_Double8&apos;' value='28'/>
<EnumValue name='&apos;StepsType_Pnm_Five&apos;' value='29'/>
<EnumValue name='&apos;StepsType_Pnm_Nine&apos;' value='30'/>
<EnumValue name='&apos;StepsType_Guitar_Five&apos;' value='31'/>
<EnumValue name='&apos;StepsType_Lights_Cabinet&apos;' value='32'/>
</Enum>
<Enum name='StyleType'>
<EnumValue name='&apos;StyleType_OnePlayerOneSide&apos;' value='0'/>
@@ -1920,16 +1932,16 @@
</Enum>
</Enums>
<Constants>
<Constant name='ASPECT_SCALE_FACTOR' value='854'/>
<Constant name='ASPECT_SCALE_FACTOR' value='640'/>
<Constant name='NUM_PLAYERS' value='2'/>
<Constant name='SCREEN_BOTTOM' value='480'/>
<Constant name='SCREEN_CENTER_X' value='427'/>
<Constant name='SCREEN_CENTER_X' value='320'/>
<Constant name='SCREEN_CENTER_Y' value='240'/>
<Constant name='SCREEN_HEIGHT' value='480'/>
<Constant name='SCREEN_LEFT' value='0'/>
<Constant name='SCREEN_RIGHT' value='854'/>
<Constant name='SCREEN_RIGHT' value='640'/>
<Constant name='SCREEN_TOP' value='0'/>
<Constant name='SCREEN_WIDTH' value='854'/>
<Constant name='SCREEN_WIDTH' value='640'/>
<Constant name='PLAYER_1' value='&apos;PlayerNumber_P1&apos;'/>
<Constant name='PLAYER_2' value='&apos;PlayerNumber_P2&apos;'/>
<Constant name='_VERSION' value='&apos;Lua 5.1&apos;'/>
@@ -1941,6 +1953,6 @@
<Constant name='sGame' value='&apos;dance&apos;'/>
<Constant name='top' value='&apos;VertAlign_Top&apos;'/>
</Constants>
<Version>sm-ssc v1.2</Version>
<Date>2011-01-08</Date>
<Version>sm-ssc v1.2.1</Version>
<Date>2011-02-10</Date>
</Lua>
+26 -4
View File
@@ -20,7 +20,6 @@
<Link class='ENUM' function='CoinMode' /> -> CoinMode
-->
<Documentation xmlns='http://www.stepmania.com' xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xsi:schemaLocation='http://www.stepmania.com Lua.xsd'>
<!-- Global functions -->
<GlobalFunctions>
@@ -48,6 +47,9 @@
<Function name='clamp' return='float' arguments='float fValue, float fLow, float fHigh'>
CLAMP is an all-female Japanese mangaka group that formed in the mid 1980s. Erm, I mean... Clamps <code>fValue</code> between <code>fLow</code> and <code>fHigh</code>.
</Function>
<Function name='CloseConnection' sm-ssc='true' return='void' arguments=''>
Closes any connection to an online server.
</Function>
<Function name='collectgarbage' return='void' arguments='string opt, float arg'>
A generic interface to Lua's garbage collector. Performs different functions based on the value of <code>opt</code>.
</Function>
@@ -618,7 +620,7 @@
<Function name='effectperiod' return='void' arguments='float fTime'>
Set the Actor's effect period to <code>fTime</code>.
</Function>
<Function name='effecttiming' return='void' arguments='float fRampUp, float fHoldAtHalf, float fRampDown, float fHoldAtZero'>
<Function name='effecttiming' return='void' arguments='float fRampUp, float fAtHalf, float fRampDown, float fAtZero'>
Set the Actor's effect timing.
</Function>
<Function name='fadebottom' return='void' arguments='float percent'>
@@ -1253,6 +1255,9 @@
<Function name='GetDanceAnimationPath' sm-ssc='true' return='string' arguments=''>
Returns the path of the dancing animation of this character.
</Function>
<Function name='GetDisplayName' sm-ssc='true' return='string' arguments=''>
Returns the character's display name.
</Function>
<Function name='GetIconPath' return='string' arguments=''>
Returns the path to the character's icon.
</Function>
@@ -2413,6 +2418,9 @@
<Function name='Read' return='string' arguments=''>
Returns a string containing the entire contents of the file.
</Function>
<Function name='ReadBytes' sm-ssc='true' return='string' arguments='int length'>
Returns <code>length</code> bytes from the RageFile's current position.
</Function>
<Function name='Seek' return='int' arguments=''>
Seeks to a position in the file and returns the new position.
</Function>
@@ -2543,6 +2551,9 @@
<Function name='GetTopScreen' return='Screen' arguments=''>
Gets the screen at the top of the screen stack.
</Function>
<Function name='ReloadOverlayScreens' sm-ssc='true' return='void' arguments=''>
Reloads any loaded overlay screens.
</Function>
<Function name='ScreenClassExists' return='bool' arguments='string s'>
Returns <code>true</code> if screen class <code>s</code> exists.
</Function>
@@ -2649,6 +2660,14 @@
Sets the profile index of Player <code>pn</code> to <code>iProfileIndex</code>.
</Function>
</Class>
<Class name='ScreenTextEntry'>
<Description>
See the Changelog for details on TextEntrySetting's format.
</Description>
<Function name='Load' sm-ssc='true' return='void' arguments='TextEntrySettings args'>
Sets up a ScreenTextEntry's values.
</Function>
</Class>
<Class name='ScreenWithMenuElements'>
<Function name='Cancel' return='void' arguments=''>
Tells the screen to go to the previous screen.
@@ -2748,8 +2767,8 @@
<Function name='HasCDTitle' sm-ssc='true' return='bool' arguments=''>
Returns <code>true</code> if the song has a CDTitle.
</Function>
<Function name='HasEdits' sm-ssc='true' return='bool' arguments='StepsType st'>
Returns <code>true</code> if the song has edits for the specified StepsType.
<Function name='HasEdits' sm-ssc='true' return='bool' arguments=''>
Returns <code>true</code> if the song has edits.
</Function>
<Function name='HasLyrics' sm-ssc='true' return='bool' arguments=''>
Returns <code>true</code> if the song has lyrics.
@@ -2766,6 +2785,9 @@
<Function name='IsDisplayBpmConstant' sm-ssc='true' return='bool' arguments=''>
Returns <code>true</code> if the song's DisplayBPM is constant.
</Function>
<Function name='IsDisplayBpmRandom' sm-ssc='true' return='bool' arguments=''>
Returns <code>true</code> if the song's DisplayBPM is random.
</Function>
<Function name='IsDisplayBpmSecret' sm-ssc='true' return='bool' arguments=''>
Returns <code>true</code> if the song's DisplayBPM is secret.
</Function>