PulseAudio has some issue which causes arrows to stutter.

This commit is contained in:
Colby Klein
2011-05-02 10:36:08 -07:00
parent 8a902dd14d
commit 464f0f703b
@@ -299,6 +299,11 @@ int64_t RageSoundDriver_PulseAudio::GetPosition() const
return m_LastPosition; return m_LastPosition;
} }
/*
* XXX: Something here is slow and causes arrows to stutter in gameplay.
* This needs to be looked into (and for some reason the ALSA driver is
* useless on my laptop. - Colby
*/
void RageSoundDriver_PulseAudio::StreamWriteCb(pa_stream *s, size_t length) void RageSoundDriver_PulseAudio::StreamWriteCb(pa_stream *s, size_t length)
{ {
#if PA_API_VERSION <= 11 #if PA_API_VERSION <= 11