diff --git a/src/arch/Sound/RageSoundDriver_PulseAudio.cpp b/src/arch/Sound/RageSoundDriver_PulseAudio.cpp index d639cd8287..4252ce27f6 100644 --- a/src/arch/Sound/RageSoundDriver_PulseAudio.cpp +++ b/src/arch/Sound/RageSoundDriver_PulseAudio.cpp @@ -79,7 +79,7 @@ RString RageSoundDriver_PulseAudio::Init() #endif pa_context_set_state_callback(m_PulseCtx, StaticCtxStateCb, this); - + LOG->Trace("Pulse: pa_context_connect()..."); error = pa_context_connect(m_PulseCtx, NULL, (pa_context_flags_t)0, NULL); @@ -299,6 +299,11 @@ int64_t RageSoundDriver_PulseAudio::GetPosition() const return m_LastPosition; } +/* + * XXX: Something here is slow and causes arrows to stutter in gameplay. + * This needs to be looked into (and for some reason the ALSA driver is + * useless on my laptop. - Colby + */ void RageSoundDriver_PulseAudio::StreamWriteCb(pa_stream *s, size_t length) { #if PA_API_VERSION <= 11 @@ -359,4 +364,4 @@ void RageSoundDriver_PulseAudio::StaticStreamWriteCb(pa_stream *s, size_t length * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. - */ \ No newline at end of file + */