This commit is contained in:
Glenn Maynard
2006-03-09 22:16:20 +00:00
parent 181ffaafdc
commit 45ca5f9f8e
+6 -6
View File
@@ -168,13 +168,13 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
return;
}
Song* pSong = m_Selector.GetSelectedSong();
StepsType st = m_Selector.GetSelectedStepsType();
Difficulty dc = m_Selector.GetSelectedDifficulty();
Steps* pSteps = m_Selector.GetSelectedSteps();
// StepsType soureNT = m_Selector.GetSelectedSourceStepsType();
Song* pSong = m_Selector.GetSelectedSong();
StepsType st = m_Selector.GetSelectedStepsType();
Difficulty dc = m_Selector.GetSelectedDifficulty();
Steps* pSteps = m_Selector.GetSelectedSteps();
// StepsType soureNT = m_Selector.GetSelectedSourceStepsType();
// Difficulty sourceDiff = m_Selector.GetSelectedSourceDifficulty();
Steps* pSourceSteps = m_Selector.GetSelectedSourceSteps();
Steps* pSourceSteps = m_Selector.GetSelectedSourceSteps();
EditMenuAction action = m_Selector.GetSelectedAction();
GAMESTATE->m_pCurSong.Set( pSong );