diff --git a/stepmania/src/ScreenEditMenu.cpp b/stepmania/src/ScreenEditMenu.cpp index 421a9df655..9a7bd9856d 100644 --- a/stepmania/src/ScreenEditMenu.cpp +++ b/stepmania/src/ScreenEditMenu.cpp @@ -168,13 +168,13 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn ) return; } - Song* pSong = m_Selector.GetSelectedSong(); - StepsType st = m_Selector.GetSelectedStepsType(); - Difficulty dc = m_Selector.GetSelectedDifficulty(); - Steps* pSteps = m_Selector.GetSelectedSteps(); -// StepsType soureNT = m_Selector.GetSelectedSourceStepsType(); + Song* pSong = m_Selector.GetSelectedSong(); + StepsType st = m_Selector.GetSelectedStepsType(); + Difficulty dc = m_Selector.GetSelectedDifficulty(); + Steps* pSteps = m_Selector.GetSelectedSteps(); +// StepsType soureNT = m_Selector.GetSelectedSourceStepsType(); // Difficulty sourceDiff = m_Selector.GetSelectedSourceDifficulty(); - Steps* pSourceSteps = m_Selector.GetSelectedSourceSteps(); + Steps* pSourceSteps = m_Selector.GetSelectedSourceSteps(); EditMenuAction action = m_Selector.GetSelectedAction(); GAMESTATE->m_pCurSong.Set( pSong );