move sprStage into SWMElements

allow repeating input in MiniMenu
This commit is contained in:
Chris Danford
2005-05-06 15:40:46 +00:00
parent f549ec0779
commit 457e72f4d4
+6
View File
@@ -507,6 +507,7 @@ BPMDisplayX=SCREEN_CENTER_X-160
BPMDisplayY=SCREEN_CENTER_Y-119
BPMDisplayOnCommand=addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6
BPMDisplayOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6
ShowStage=1
StageX=SCREEN_CENTER_X-280
StageY=SCREEN_CENTER_Y-119
StageOnCommand=addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6
@@ -1027,6 +1028,7 @@ CombinedLifeX=SCREEN_CENTER_X+0
CombinedLifeY=SCREEN_CENTER_Y-212
CombinedLifeOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
CombinedLifeOffCommand=linear,1;addy,-100
ShowStage=1
StageX=SCREEN_CENTER_X+0
StageY=SCREEN_CENTER_Y-186
StageOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
@@ -1483,6 +1485,7 @@ LargeBannerFrameX=SCREEN_CENTER_X+0
LargeBannerFrameY=SCREEN_CENTER_Y-140
LargeBannerFrameOnCommand=addy,SCREEN_HEIGHT;sleep,0.0;decelerate,0.3;addy,-SCREEN_HEIGHT
LargeBannerFrameOffCommand=sleep,0.8;accelerate,0.3;addy,SCREEN_HEIGHT
ShowStage=1
StageX=SCREEN_CENTER_X+0
StageY=SCREEN_CENTER_Y-168
StageOnCommand=addy,SCREEN_HEIGHT;sleep,0.0;decelerate,0.3;addy,-SCREEN_HEIGHT
@@ -2073,6 +2076,7 @@ LargeBannerFrameX=SCREEN_CENTER_X+0
LargeBannerFrameY=SCREEN_CENTER_Y-140
LargeBannerFrameOnCommand=addy,SCREEN_HEIGHT;sleep,0.0;decelerate,0.3;addy,-SCREEN_HEIGHT
LargeBannerFrameOffCommand=sleep,0.8;accelerate,0.3;addy,SCREEN_HEIGHT
ShowStage=1
StageX=SCREEN_CENTER_X+0
StageY=SCREEN_CENTER_Y-168
StageOnCommand=addy,SCREEN_HEIGHT;sleep,0.0;decelerate,0.3;addy,-SCREEN_HEIGHT
@@ -2423,6 +2427,7 @@ ZeroMeterString=
Fallback=Screen
AllowDisabledPlayerInput=0
StyleIcon=1
ShowStage=0
MemoryCardIcons=1
HeaderX=SCREEN_CENTER_X
HeaderY=SCREEN_TOP+22
@@ -4392,6 +4397,7 @@ StyleIcon=0
HeaderX=SCREEN_CENTER_X
HeaderY=SCREEN_TOP+40
HeaderOnCommand=
AllowRepeatingChangeValueInput=1
IconsP1X=SCREEN_CENTER_X-280
IconsP2X=SCREEN_CENTER_X+280