remove m_bPickExtraStage, use false behavior. Extra stage stuff is way too complicated for too many niche cases.

This commit is contained in:
Glenn Maynard
2007-04-25 00:23:09 +00:00
parent 73c6158bbe
commit 450ed7120b
5 changed files with 5 additions and 25 deletions
+2 -2
View File
@@ -581,7 +581,7 @@ bool ScreenSelectMusic::DetectCodes( const InputEventPlus &input )
}
else if( CodeDetector::EnteredNextSort(input.GameI.controller) )
{
if( ( GAMESTATE->IsExtraStage() && !PREFSMAN->m_bPickExtraStage ) || GAMESTATE->IsExtraStage2() )
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
m_soundLocked.Play();
else
m_MusicWheel.NextSort();
@@ -781,7 +781,7 @@ void ScreenSelectMusic::MenuStart( const InputEventPlus &input )
bIsRepeat = true;
/* Don't complain about repeats if the user didn't get to pick. */
if( GAMESTATE->IsExtraStage() && !PREFSMAN->m_bPickExtraStage )
if( GAMESTATE->IsAnExtraStage() )
bIsRepeat = false;
if( bIsRepeat )