remove m_bPickExtraStage, use false behavior. Extra stage stuff is way too complicated for too many niche cases.
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@@ -127,7 +127,7 @@ void MusicWheel::BeginScreen()
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WheelBase::BeginScreen();
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if( (GAMESTATE->IsExtraStage() && !PREFSMAN->m_bPickExtraStage) || GAMESTATE->IsExtraStage2() )
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if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
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{
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m_WheelState = STATE_LOCKED;
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SCREENMAN->PlayStartSound();
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