update
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@@ -0,0 +1,10 @@
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local gc = Var("GameCommand");
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--
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local t = Def.ActorFrame {};
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--
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t[#t+1] = Def.ActorFrame {
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Def.Quad {
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InitCommand=cmd(zoomto,96,24;diffuse,Color.White);
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};
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};
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return t
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