Redone files based on SMX Normal. Will work with this now.

This commit is contained in:
Renaud Lepage
2005-09-15 14:30:47 +00:00
parent 4e0d074e4b
commit 44865d831b
2 changed files with 201 additions and 58 deletions
+18
View File
@@ -1,5 +1,15 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StepMania", "StepManiaXbox-2003.vcproj", "{670745A6-106B-420D-A2A9-D4F89A23986E}"
ProjectSection(ProjectDependencies) = postProject
{93B36940-E3EB-4E3C-9F53-CB3322CE05C5} = {93B36940-E3EB-4E3C-9F53-CB3322CE05C5}
{A2476C8A-C34D-460F-9E58-6F5C616412DB} = {A2476C8A-C34D-460F-9E58-6F5C616412DB}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LibLua", "lua-5.0\src\LibLua-2003.vcproj", "{93B36940-E3EB-4E3C-9F53-CB3322CE05C5}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LibLuaLib", "lua-5.0\src\lib\LibLuaLib-2003.vcproj", "{A2476C8A-C34D-460F-9E58-6F5C616412DB}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
@@ -13,6 +23,14 @@ Global
{670745A6-106B-420D-A2A9-D4F89A23986E}.Debug Xbox.Build.0 = Debug|Xbox
{670745A6-106B-420D-A2A9-D4F89A23986E}.Release Xbox.ActiveCfg = Release|Xbox
{670745A6-106B-420D-A2A9-D4F89A23986E}.Release Xbox.Build.0 = Release|Xbox
{93B36940-E3EB-4E3C-9F53-CB3322CE05C5}.Debug Xbox.ActiveCfg = DebugXbox|Xbox
{93B36940-E3EB-4E3C-9F53-CB3322CE05C5}.Debug Xbox.Build.0 = DebugXbox|Xbox
{93B36940-E3EB-4E3C-9F53-CB3322CE05C5}.Release Xbox.ActiveCfg = Release|Xbox
{93B36940-E3EB-4E3C-9F53-CB3322CE05C5}.Release Xbox.Build.0 = Release|Xbox
{A2476C8A-C34D-460F-9E58-6F5C616412DB}.Debug Xbox.ActiveCfg = Release|Xbox
{A2476C8A-C34D-460F-9E58-6F5C616412DB}.Debug Xbox.Build.0 = Release|Xbox
{A2476C8A-C34D-460F-9E58-6F5C616412DB}.Release Xbox.ActiveCfg = Release|Xbox
{A2476C8A-C34D-460F-9E58-6F5C616412DB}.Release Xbox.Build.0 = Release|Xbox
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
DPBuild = 5
+183 -58
View File
@@ -100,9 +100,10 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
Optimization="0"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.0/include""
PreprocessorDefinitions="WIN32,_XBOX,XBOX,_DEBUG,OGG_ONLY,_INC_WINDOWS"
PreprocessorDefinitions="WIN32,_XBOX,XBOX,NDEBUG,_XDBG"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="global.h"
PrecompiledHeaderFile=".\Debug/StepMania.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
@@ -115,35 +116,44 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalDependencies="xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj"
AdditionalOptions="/MACHINE:I386 /FIXED:NO /FORCE:MULTIPLE"
AdditionalDependencies="xbdm.lib xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj"
OutputFile="../StepManiaXbox-debug.exe"
LinkIncremental="0"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libcd,libcmt"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"/>
ProgramDatabaseFile=".\Debug/StepManiaXbox-debug.pdb"
OptimizeReferences="0"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)StepMania.vdi ia32.vdi"/>
Description="disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)StepMania.vdi ia32.vdi"
ExcludedFromBuild="TRUE"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="disasm\verinc
cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
"/>
"
ExcludedFromBuild="TRUE"/>
<Tool
Name="XboxDeploymentTool"/>
Name="XboxDeploymentTool"
ExcludedFromBuild="FALSE"
RemotePath="xe:\$(SolutionName)\default-dbg.xbe"
Progress="TRUE"/>
<Tool
Name="XboxImageTool"
FileName="../default.xbe"
FileName="../default-debug.xbe"
StackSize="0x10000"
IncludeDebugInfo="TRUE"
LimitAvailableMemoryTo64MB="TRUE"
SuppressStartupBanner="TRUE"
XboxGameRating="5"
TitleName="StepmaniaX"/>
TitleInfo=""
TitleName="StepmaniaX"
TitleImage=".\archutils\Xbox\smicon.XBX"
SaveGameImage=".\archutils\Xbox\saveblue.XBX"/>
</Configuration>
<Configuration
Name="Release|Win32"
@@ -238,6 +248,7 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".;vorbis;libjpeg;&quot;lua-5.0/include&quot;"
PreprocessorDefinitions="WIN32,_XBOX,XBOX,NDEBUG"
@@ -279,8 +290,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
Name="VCPreLinkEventTool"/>
<Tool
Name="XboxDeploymentTool"
ExcludedFromBuild="FALSE"
RemotePath="xe:\$(SolutionName)\default-rls.xbe"
Progress="TRUE"
ForceCopy="TRUE"/>
ForceCopy="FALSE"/>
<Tool
Name="XboxImageTool"
FileName="../default.xbe"
@@ -288,6 +301,7 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
IncludeDebugInfo="TRUE"
SuppressStartupBanner="TRUE"
TitleID=""
XboxGameRating="5"
TitleInfo=""
TitleName="StepmaniaX"
TitleImage=""/>
@@ -317,12 +331,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ScreenBookkeeping.h">
</File>
<File
RelativePath="ScreenBranch.cpp">
</File>
<File
RelativePath="ScreenBranch.h">
</File>
<File
RelativePath="ScreenCenterImage.cpp">
</File>
@@ -335,6 +343,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ScreenCredits.h">
</File>
<File
RelativePath="ScreenDebugOverlay.cpp">
</File>
<File
RelativePath="ScreenDebugOverlay.h">
</File>
<File
RelativePath="ScreenDemonstration.cpp">
</File>
@@ -354,10 +368,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
RelativePath="ScreenEdit.h">
</File>
<File
RelativePath="ScreenEditCoursesMenu.cpp">
RelativePath="ScreenEditCourseMods.cpp">
</File>
<File
RelativePath="ScreenEditCoursesMenu.h">
RelativePath="ScreenEditCourseMods.h">
</File>
<File
RelativePath="ScreenEditMenu.cpp">
@@ -371,18 +385,18 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ScreenEnding.h">
</File>
<File
RelativePath="ScreenEndlessBreak.cpp">
</File>
<File
RelativePath="ScreenEndlessBreak.h">
</File>
<File
RelativePath="ScreenEvaluation.cpp">
</File>
<File
RelativePath="ScreenEvaluation.h">
</File>
<File
RelativePath="ScreenEvaluationMultiplayer.cpp">
</File>
<File
RelativePath="ScreenEvaluationMultiplayer.h">
</File>
<File
RelativePath="ScreenExit.cpp">
</File>
@@ -407,6 +421,24 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ScreenGameplay.h">
</File>
<File
RelativePath="ScreenGameplayLesson.cpp">
</File>
<File
RelativePath="ScreenGameplayLesson.h">
</File>
<File
RelativePath="ScreenGameplayMultiplayer.cpp">
</File>
<File
RelativePath="ScreenGameplayMultiplayer.h">
</File>
<File
RelativePath="ScreenGameplayNormal.cpp">
</File>
<File
RelativePath="ScreenGameplayNormal.h">
</File>
<File
RelativePath="ScreenHowToPlay.cpp">
</File>
@@ -419,18 +451,18 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ScreenInstructions.h">
</File>
<File
RelativePath="ScreenJoinMultiplayer.cpp">
</File>
<File
RelativePath="ScreenJoinMultiplayer.h">
</File>
<File
RelativePath="ScreenJukebox.cpp">
</File>
<File
RelativePath="ScreenJukebox.h">
</File>
<File
RelativePath="ScreenLogo.cpp">
</File>
<File
RelativePath="ScreenLogo.h">
</File>
<File
RelativePath="ScreenMapControllers.cpp">
</File>
@@ -503,6 +535,36 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ScreenOptions.h">
</File>
<File
RelativePath="ScreenOptionsEditCourse.cpp">
</File>
<File
RelativePath="ScreenOptionsEditCourse.h">
</File>
<File
RelativePath="ScreenOptionsEditCourseEntry.cpp">
</File>
<File
RelativePath="ScreenOptionsEditCourseEntry.h">
</File>
<File
RelativePath="ScreenOptionsEditProfile.cpp">
</File>
<File
RelativePath="ScreenOptionsEditProfile.h">
</File>
<File
RelativePath="ScreenOptionsManageCourses.cpp">
</File>
<File
RelativePath="ScreenOptionsManageCourses.h">
</File>
<File
RelativePath="ScreenOptionsManageProfiles.cpp">
</File>
<File
RelativePath="ScreenOptionsManageProfiles.h">
</File>
<File
RelativePath="ScreenOptionsMaster.cpp">
</File>
@@ -557,6 +619,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ScreenSandbox.h">
</File>
<File
RelativePath="ScreenSaveSync.cpp">
</File>
<File
RelativePath="ScreenSaveSync.h">
</File>
<File
RelativePath="ScreenSelect.cpp">
</File>
@@ -623,12 +691,24 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ScreenSongOptions.h">
</File>
<File
RelativePath="ScreenSplash.cpp">
</File>
<File
RelativePath="ScreenSplash.h">
</File>
<File
RelativePath="ScreenStage.cpp">
</File>
<File
RelativePath="ScreenStage.h">
</File>
<File
RelativePath="ScreenSyncOverlay.cpp">
</File>
<File
RelativePath="ScreenSyncOverlay.h">
</File>
<File
RelativePath=".\ScreenSystemLayer.cpp">
</File>
@@ -712,10 +792,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
RelativePath="AutoKeysounds.h">
</File>
<File
RelativePath=".\BackgroundUtil.cpp">
RelativePath="BackgroundUtil.cpp">
</File>
<File
RelativePath=".\BackgroundUtil.h">
RelativePath="BackgroundUtil.h">
</File>
<File
RelativePath="BannerCache.cpp">
@@ -759,12 +839,24 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="Course.h">
</File>
<File
RelativePath="CourseLoaderCRS.cpp">
</File>
<File
RelativePath="CourseLoaderCRS.h">
</File>
<File
RelativePath="CourseUtil.cpp">
</File>
<File
RelativePath="CourseUtil.h">
</File>
<File
RelativePath="CourseWriterCRS.cpp">
</File>
<File
RelativePath="CourseWriterCRS.h">
</File>
<File
RelativePath="DateTime.cpp">
</File>
@@ -801,6 +893,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="FontCharmaps.h">
</File>
<File
RelativePath="Foreach.h">
</File>
<File
RelativePath="Game.cpp">
</File>
@@ -843,6 +938,18 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="Inventory.h">
</File>
<File
RelativePath="LuaBinding.cpp">
</File>
<File
RelativePath="LuaBinding.h">
</File>
<File
RelativePath="LuaExpressionTransform.cpp">
</File>
<File
RelativePath="LuaExpressionTransform.h">
</File>
<File
RelativePath="LuaFunctions.h">
</File>
@@ -957,6 +1064,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="PlayerOptions.h">
</File>
<File
RelativePath="PlayerScoreList.cpp">
</File>
<File
RelativePath="PlayerScoreList.h">
</File>
<File
RelativePath=".\PlayerStageStats.cpp">
</File>
@@ -1065,6 +1178,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="StyleUtil.h">
</File>
<File
RelativePath="SubscriptionManager.h">
</File>
<File
RelativePath="ThemeMetric.h">
</File>
@@ -1163,6 +1279,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath=".\arch\LoadingWindow\LoadingWindow_Xbox.h">
</File>
<File
RelativePath="arch\LoadingWindow\Selector_LoadingWindow.h">
</File>
</Filter>
<Filter
Name="Sound"
@@ -1200,6 +1319,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="arch\Sound\RageSoundDriver_Null.h">
</File>
<File
RelativePath="arch\Sound\Selector_RageSoundDriver.h">
</File>
</Filter>
<Filter
Name="ArchHooks"
@@ -1251,12 +1373,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="arch\MovieTexture\MovieTexture.h">
</File>
<File
RelativePath=".\arch\MovieTexture\MovieTexture_FFMpeg.cpp">
</File>
<File
RelativePath=".\arch\MovieTexture\MovieTexture_FFMpeg.h">
</File>
<File
RelativePath="arch\MovieTexture\MovieTexture_Null.cpp">
</File>
@@ -1341,6 +1457,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="archutils\Xbox\custom_launch_params.h">
</File>
<File
RelativePath="GameLoop.cpp">
</File>
<File
RelativePath="GameLoop.h">
</File>
<File
RelativePath="archutils\Xbox\GraphicsWindow.cpp">
</File>
@@ -1458,18 +1580,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="DualScrollBar.h">
</File>
<File
RelativePath="EditCoursesMenu.cpp">
</File>
<File
RelativePath="EditCoursesMenu.h">
</File>
<File
RelativePath="EditCoursesSongMenu.cpp">
</File>
<File
RelativePath="EditCoursesSongMenu.h">
</File>
<File
RelativePath="EditMenu.cpp">
</File>
@@ -1494,12 +1604,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="GraphDisplay.h">
</File>
<File
RelativePath="GrooveGraph.cpp">
</File>
<File
RelativePath="GrooveGraph.h">
</File>
<File
RelativePath="GrooveRadar.cpp">
</File>
@@ -1597,10 +1701,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
RelativePath="PaneDisplay.h">
</File>
<File
RelativePath=".\RoomWheel.cpp">
RelativePath="RoomWheel.cpp">
</File>
<File
RelativePath=".\RoomWheel.h">
RelativePath="RoomWheel.h">
</File>
<File
RelativePath="ScrollBar.cpp">
@@ -2165,6 +2269,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath=".\RageTextureManager.h">
</File>
<File
RelativePath="RageTexturePreloader.cpp">
</File>
<File
RelativePath="RageTexturePreloader.h">
</File>
<File
RelativePath="RageThreads.cpp">
</File>
@@ -2276,6 +2386,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ActorScroller.h">
</File>
<File
RelativePath="ActorSound.cpp">
</File>
<File
RelativePath="ActorSound.h">
</File>
<File
RelativePath="ActorUtil.cpp">
</File>
@@ -2312,6 +2428,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="ModelTypes.h">
</File>
<File
RelativePath="Quad.cpp">
</File>
<File
RelativePath="Quad.h">
</File>
@@ -2343,6 +2462,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
<File
RelativePath="Bookkeeper.h">
</File>
<File
RelativePath="CharacterManager.cpp">
</File>
<File
RelativePath="CharacterManager.h">
</File>
<File
RelativePath="CryptManager.cpp">
</File>