This commit is contained in:
Glenn Maynard
2006-01-14 18:10:41 +00:00
parent 029f9343f6
commit 445d92410c
+3 -3
View File
@@ -789,11 +789,11 @@ void ScreenOptions::AfterChangeValueOrRow( PlayerNumber pn )
}
/* Update all players, since changing one player can move both cursors. */
FOREACH_HumanPlayer( p )
TweenCursor( p );
FOREACH_PlayerNumber( p )
{
if( GAMESTATE->IsHumanPlayer(p) )
TweenCursor( p );
int iCurrentRow = m_iCurrentRow[pn];
OptionRow &row = *m_pRows[iCurrentRow];
const bool bExitSelected = row.GetRowType() == OptionRow::RowType_Exit;