prefer standard find() over Find
This commit is contained in:
@@ -133,7 +133,7 @@ void BGAnimationLayer::LoadFromAniLayerFile( const CString& sPath )
|
||||
Effect effect = EFFECT_CENTER;
|
||||
|
||||
for( int i=0; i<NUM_EFFECTS; i++ )
|
||||
if( lcPath.Find(EFFECT_STRING[i]) != -1 )
|
||||
if( lcPath.find(EFFECT_STRING[i]) != string::npos )
|
||||
effect = (Effect)i;
|
||||
|
||||
switch( effect )
|
||||
@@ -315,23 +315,23 @@ void BGAnimationLayer::LoadFromAniLayerFile( const CString& sPath )
|
||||
CString sHint = sPath;
|
||||
sHint.MakeLower();
|
||||
|
||||
if( sHint.Find("cyclecolor") != -1 )
|
||||
if( sHint.find("cyclecolor") != CString::npos )
|
||||
for( unsigned i=0; i<m_SubActors.size(); i++ )
|
||||
m_SubActors[i]->SetEffectRainbow( 5 );
|
||||
|
||||
if( sHint.Find("cyclealpha") != -1 )
|
||||
if( sHint.find("cyclealpha") != CString::npos )
|
||||
for( unsigned i=0; i<m_SubActors.size(); i++ )
|
||||
m_SubActors[i]->SetEffectDiffuseShift( 2, RageColor(1,1,1,1), RageColor(1,1,1,0) );
|
||||
|
||||
if( sHint.Find("startonrandomframe") != -1 )
|
||||
if( sHint.find("startonrandomframe") != CString::npos )
|
||||
for( unsigned i=0; i<m_SubActors.size(); i++ )
|
||||
m_SubActors[i]->SetState( rand()%m_SubActors[i]->GetNumStates() );
|
||||
|
||||
if( sHint.Find("dontanimate") != -1 )
|
||||
if( sHint.find("dontanimate") != CString::npos )
|
||||
for( unsigned i=0; i<m_SubActors.size(); i++ )
|
||||
m_SubActors[i]->StopAnimating();
|
||||
|
||||
if( sHint.Find("add") != -1 )
|
||||
if( sHint.find("add") != CString::npos )
|
||||
for( unsigned i=0; i<m_SubActors.size(); i++ )
|
||||
m_SubActors[i]->SetBlendMode( BLEND_ADD );
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ void GradeDisplay::Load( RageTextureID ID )
|
||||
Sprite::StopAnimating();
|
||||
|
||||
bool bWarn = Sprite::GetNumStates() != 8 && Sprite::GetNumStates() != 16;
|
||||
if( ID.filename.Find("_blank") != -1 )
|
||||
if( ID.filename.find("_blank") != CString::npos )
|
||||
bWarn = false;
|
||||
if( bWarn )
|
||||
{
|
||||
@@ -74,7 +74,7 @@ void GradeDisplay::Update( float fDeltaTime )
|
||||
|
||||
int GradeDisplay::GetFrameIndex( PlayerNumber pn, Grade g )
|
||||
{
|
||||
if( this->m_pTexture->GetID().filename.Find("_blank") != -1 )
|
||||
if( this->m_pTexture->GetID().filename.find("_blank") != string::npos )
|
||||
return 0;
|
||||
|
||||
// either 8, or 16 states
|
||||
|
||||
@@ -31,8 +31,8 @@ void AnimatedTexture::Load( CString sTexOrIniPath )
|
||||
{
|
||||
ASSERT( vFrames.empty() ); // don't load more than once
|
||||
|
||||
m_bSphereMapped = sTexOrIniPath.Find("sphere") != -1;
|
||||
if( sTexOrIniPath.Find("add") != -1 )
|
||||
m_bSphereMapped = sTexOrIniPath.find("sphere") != CString::npos;
|
||||
if( sTexOrIniPath.find("add") != string::npos )
|
||||
m_BlendMode = BLEND_ADD;
|
||||
else
|
||||
m_BlendMode = BLEND_NORMAL;
|
||||
|
||||
@@ -125,8 +125,8 @@ void NetworkSyncManager::PostStartUp(const CString& ServerIP)
|
||||
CString sAddress;
|
||||
short iPort;
|
||||
|
||||
int cLoc = ServerIP.Find( ":" );
|
||||
if ( ServerIP.Find( ":" ) > 0 )
|
||||
size_t cLoc = ServerIP.find( ':' );
|
||||
if( ServerIP.find( ':' ) != CString::npos )
|
||||
{
|
||||
iPort = (short) atoi( ServerIP.substr( cLoc + 1 ).c_str() );
|
||||
sAddress = ServerIP.substr( 0, cLoc );
|
||||
|
||||
@@ -94,21 +94,21 @@ void RageBitmapTexture::Create()
|
||||
CString sHintString = GetID().filename + actualID.AdditionalTextureHints;
|
||||
sHintString.MakeLower();
|
||||
|
||||
if( sHintString.Find("32bpp") != -1 ) actualID.iColorDepth = 32;
|
||||
else if( sHintString.Find("16bpp") != -1 ) actualID.iColorDepth = 16;
|
||||
if( sHintString.Find("dither") != -1 ) actualID.bDither = true;
|
||||
if( sHintString.Find("stretch") != -1 ) actualID.bStretch = true;
|
||||
if( sHintString.Find("mipmaps") != -1 ) actualID.bMipMaps = true;
|
||||
if( sHintString.Find("nomipmaps") != -1 ) actualID.bMipMaps = false; // check for "nomipmaps" after "mipmaps"
|
||||
if( sHintString.find("32bpp") != string::npos ) actualID.iColorDepth = 32;
|
||||
else if( sHintString.find("16bpp") != string::npos ) actualID.iColorDepth = 16;
|
||||
if( sHintString.find("dither") != string::npos ) actualID.bDither = true;
|
||||
if( sHintString.find("stretch") != string::npos ) actualID.bStretch = true;
|
||||
if( sHintString.find("mipmaps") != string::npos ) actualID.bMipMaps = true;
|
||||
if( sHintString.find("nomipmaps") != string::npos ) actualID.bMipMaps = false; // check for "nomipmaps" after "mipmaps"
|
||||
|
||||
/* If the image is marked grayscale, then use all bits not used for alpha
|
||||
* for the intensity. This way, if an image has no alpha, you get an 8-bit
|
||||
* grayscale; if it only has boolean transparency, you get a 7-bit grayscale. */
|
||||
if( sHintString.Find("grayscale") != -1 ) actualID.iGrayscaleBits = 8-actualID.iAlphaBits;
|
||||
if( sHintString.find("grayscale") != string::npos ) actualID.iGrayscaleBits = 8-actualID.iAlphaBits;
|
||||
|
||||
/* This indicates that the only component in the texture is alpha; assume all
|
||||
* color is white. */
|
||||
if( sHintString.Find("alphamap") != -1 ) actualID.iGrayscaleBits = 0;
|
||||
if( sHintString.find("alphamap") != string::npos ) actualID.iGrayscaleBits = 0;
|
||||
|
||||
/* No iGrayscaleBits for images that are already paletted. We don't support
|
||||
* that; and that hint is intended for use on images that are already grayscale,
|
||||
|
||||
@@ -897,7 +897,7 @@ RageSoundParams::StopMode_t RageSound::GetStopMode() const
|
||||
if( m_Param.StopMode != RageSoundParams::M_AUTO )
|
||||
return m_Param.StopMode;
|
||||
|
||||
if( m_sFilePath.Find("loop") != -1 )
|
||||
if( m_sFilePath.find("loop") != string::npos )
|
||||
return RageSoundParams::M_LOOP;
|
||||
else
|
||||
return RageSoundParams::M_STOP;
|
||||
|
||||
Reference in New Issue
Block a user