Log available sound formats.
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@@ -1,6 +1,7 @@
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#include "global.h"
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#include "RageSoundDriver_CA.h"
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#include "CAHelpers.h"
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#include "RageLog.h"
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#include "CAAudioHardwareSystem.h"
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#include "CAAudioHardwareDevice.h"
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@@ -26,7 +27,7 @@ static Desc FindClosestFormat(const vector<Desc>& formats)
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continue;
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if (format.SampleWordSize() == 2 &&
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(format.mFormatFlags & kAudioFormatFlagIsSignedInteger) ==
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(format.mFormatFlags & kAudioFormatFlagIsSignedInteger) ==
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kAudioFormatFlagIsSignedInteger)
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{ // exact match
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return format;
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@@ -88,6 +89,8 @@ RageSound_CA::RageSound_CA()
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{
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UInt32 frames = mOutputDevice->GetLatency(kAudioDeviceSectionOutput);
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mLatency = frames / 44100.0;
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LOG->Info("Frames of latency: %lu\n"
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"Seconds of latency: %f", frames, mLatency);
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}
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catch (const CAException& e)
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{
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@@ -100,11 +103,48 @@ RageSound_CA::RageSound_CA()
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vector<Desc> physicalFormats;
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GetPhysicalFormats( sID, physicalFormats );
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unsigned i;
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LOG->Info("Available physical formats:");
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for (i = 0; i < physicalFormats.size(); ++i)
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{
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const Desc& f = physicalFormats[i];
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LOG->Info("Format %u:\n"
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"Sample rate: %f\n"
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"Format ID: %lu\n"
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"Format flags: 0x%lx\n"
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"Bytes per packet: %lu\n"
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"Frames per packet: %lu\n"
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"Bytes per frame: %lu\n"
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"Channels per frame: %lu\n"
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"Bits per channel: %lu",
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i, f.mSampleRate, f.mFormatID, f.mFormatFlags,
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f.mBytesPerPacket, f.mFramesPerPacket, f.mBytesPerFrame,
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f.mChannelsPerFrame, f.mBitsPerChannel);
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}
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const Desc& physicalFormat = FindClosestFormat( physicalFormats );
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stream.SetCurrentPhysicalFormat( physicalFormat );
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vector<Desc> procFormats;
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GetIOProcFormats( sID, procFormats );
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LOG->Info("---------------------------\nAvailable I/O procedure formats:");
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for (i = 0; i < procFormats.size(); ++i)
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{
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const Desc& f = procFormats[i];
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LOG->Info("Format %u:\n"
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"Sample rate: %f\n"
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"Format ID: %lu\n"
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"Format flags: 0x%lx\n"
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"Bytes per packet: %lu\n"
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"Frames per packet: %lu\n"
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"Bytes per frame: %lu\n"
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"Channels per frame: %lu\n"
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"Bits per channel: %lu",
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i, f.mSampleRate, f.mFormatID, f.mFormatFlags,
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f.mBytesPerPacket, f.mFramesPerPacket, f.mBytesPerFrame,
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f.mChannelsPerFrame, f.mBitsPerChannel);
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}
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const Desc& procFormat = FindClosestFormat( procFormats );
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stream.SetCurrentIOProcFormat( procFormat );
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