Add example courses and fix typo in Jupiter

This commit is contained in:
RhythmLunatic
2020-07-04 13:24:19 -05:00
parent 0fe9eff750
commit 4300e37dff
9 changed files with 54 additions and 2 deletions
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#METER:Medium:5;
#GAINSECONDS:120;
#SONG:StepMania 5\Springtime:Medium;nodifficult;
#SONG:StepMania 5\Springtime:Medium:nodifficult;
#GAINSECONDS:25;
#SONG:StepMania 5\MechaTribe Assault:Easy;nodifficult;
#SONG:StepMania 5\MechaTribe Assault:Easy:nodifficult;
@@ -0,0 +1,6 @@
#COURSE:Doubles Example;
#STYLE:DOUBLE;
#SCRIPTER:Rhythm Lunatic;
#DESCRIPTION:This course uses the STYLE tag. When AutoSetStyle is enabled the music wheel will pick the Trail generated for doubles charts.;
#SONG:*:1..20:nodifficult;
#SONG:*:1..20:nodifficult;
@@ -0,0 +1,9 @@
#COURSE:Endless Course Example;
#SCRIPTER:Rhythm Lunatic and quietly-turning;
#DESCRIPTION:This is an example of an endless course using the REPEAT tag.;
#METER:Challenge:10;
#SONG:*:Hard;
#SONG:*:Hard;
#SONG:*:Hard;
#SONG:*:Hard;
#REPEAT:YES;
@@ -0,0 +1,8 @@
#COURSE:Forced Modifiers 2;
#SCRIPTER:Rhythm Lunatic;
#DESCRIPTION:This course uses the MODS tag for modifiers that can start and stop at different times. It is equivalent to ATTACKS in a simfile.;
#MODS:TIME=0.00:LEN=60:MODS=Sudden;
#MODS:TIME=60.00:LEN=60:MODS=Hidden;
#SONG:StepMania 5\Springtime:Medium:nodifficult;
#MODS:TIME=0.00:LEN=999:MODS=Dark;
#SONG:StepMania 5\MechaTribe Assault:Easy:nodifficult;
@@ -0,0 +1,5 @@
#COURSE:Forced Modifiers 1;
#SCRIPTER:Rhythm Lunatic;
#DESCRIPTION:This course forces modifiers that persist for a song. Forced noteskins do not work currently.;
#SONG:StepMania 5\Springtime:Medium:nodifficult,flip;
#SONG:StepMania 5\MechaTribe Assault:Easy:nodifficult,invert;
@@ -0,0 +1,5 @@
#COURSE:Forced Noteskin;
#SCRIPTER:Rhythm Lunatic;
#DESCRIPTION:This course has a forced noteskin. You can see it in both pump and dance.;
#SONG:StepMania 5\Springtime:Medium:nodifficult,delta;
#SONG:StepMania 5\MechaTribe Assault:Easy:nodifficult,delta,flip;
@@ -0,0 +1,7 @@
#COURSE:Pick by meter range;
#SCRIPTER:Rhythm Lunatic;
#DESCRIPTION:This course picks a random song and steps in the meter range of 5-10.;
#SONG:*:5..10:;
#SONG:*:5..10:;
#SONG:*:5..10:;
#SONG:*:5..10:;
@@ -0,0 +1,7 @@
#COURSE:Pick by meter;
#SCRIPTER:Rhythm Lunatic;
#DESCRIPTION:This course demonstrates picking steps by meter. This limits you to one gamemode and style, unless there are multiple steps with the specified level.;
#SONG:StepMania 5\Springtime:21:nodifficult;
#SONG:StepMania 5\MechaTribe Assault:19:nodifficult;
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These courses demonstrate various features that the engine supports. Drop them in your Courses folder to see.
Read the #DESCRIPTION tag of the crs files to see what they demonstrate.
The endless course example will crash the game if you don't have enough songs. If your game is suddenly crashing, remove it.
For more information on courses, check out Docs/CourseFormat.txt or visit https://github.com/stepmania/stepmania/wiki/Courses