Simplify. DeviceInputs are equal if their InputDevice and DeviceButton are equal.

This commit is contained in:
Steve Checkoway
2006-09-02 19:34:54 +00:00
parent a379ad2c29
commit 4300663c5e
+8 -8
View File
@@ -33,9 +33,9 @@ namespace
* by queuemutex. */ * by queuemutex. */
typedef map<DeviceInput, ButtonState> ButtonStateMap; typedef map<DeviceInput, ButtonState> ButtonStateMap;
ButtonStateMap g_ButtonStates; ButtonStateMap g_ButtonStates;
ButtonState &GetButtonState( InputDevice device, DeviceButton button ) ButtonState &GetButtonState( const DeviceInput &di )
{ {
return g_ButtonStates[ DeviceInput(device, button) ]; return g_ButtonStates[di];
} }
} }
@@ -118,7 +118,7 @@ void InputFilter::ButtonPressed( const DeviceInput &di, bool Down )
ASSERT_M( di.device < NUM_INPUT_DEVICES, ssprintf("%i", di.device) ); ASSERT_M( di.device < NUM_INPUT_DEVICES, ssprintf("%i", di.device) );
ASSERT_M( di.button < NUM_DeviceButton, ssprintf("%i", di.button) ); ASSERT_M( di.button < NUM_DeviceButton, ssprintf("%i", di.button) );
ButtonState &bs = GetButtonState( di.device, di.button ); ButtonState &bs = GetButtonState( di );
bs.m_Level = di.level; bs.m_Level = di.level;
@@ -139,7 +139,7 @@ void InputFilter::ButtonPressed( const DeviceInput &di, bool Down )
void InputFilter::SetButtonComment( const DeviceInput &di, const RString &sComment ) void InputFilter::SetButtonComment( const DeviceInput &di, const RString &sComment )
{ {
LockMut(*queuemutex); LockMut(*queuemutex);
ButtonState &bs = GetButtonState( di.device, di.button ); ButtonState &bs = GetButtonState( di );
bs.m_sComment = sComment; bs.m_sComment = sComment;
} }
@@ -268,25 +268,25 @@ void InputFilter::Update( float fDeltaTime )
bool InputFilter::IsBeingPressed( const DeviceInput &di ) bool InputFilter::IsBeingPressed( const DeviceInput &di )
{ {
LockMut(*queuemutex); LockMut(*queuemutex);
return GetButtonState(di.device, di.button).m_bLastReportedHeld; return GetButtonState( di ).m_bLastReportedHeld;
} }
float InputFilter::GetSecsHeld( const DeviceInput &di ) float InputFilter::GetSecsHeld( const DeviceInput &di )
{ {
LockMut(*queuemutex); LockMut(*queuemutex);
return GetButtonState(di.device, di.button).m_fSecsHeld; return GetButtonState( di ).m_fSecsHeld;
} }
RString InputFilter::GetButtonComment( const DeviceInput &di ) const RString InputFilter::GetButtonComment( const DeviceInput &di ) const
{ {
LockMut(*queuemutex); LockMut(*queuemutex);
return GetButtonState(di.device, di.button).m_sComment; return GetButtonState( di ).m_sComment;
} }
void InputFilter::ResetKeyRepeat( const DeviceInput &di ) void InputFilter::ResetKeyRepeat( const DeviceInput &di )
{ {
LockMut(*queuemutex); LockMut(*queuemutex);
GetButtonState(di.device, di.button).m_fSecsHeld = 0; GetButtonState( di ).m_fSecsHeld = 0;
} }
void InputFilter::GetInputEvents( InputEventArray &array ) void InputFilter::GetInputEvents( InputEventArray &array )