diff --git a/stepmania/src/InputFilter.cpp b/stepmania/src/InputFilter.cpp index eadbb126d8..da147b2238 100644 --- a/stepmania/src/InputFilter.cpp +++ b/stepmania/src/InputFilter.cpp @@ -33,9 +33,9 @@ namespace * by queuemutex. */ typedef map ButtonStateMap; ButtonStateMap g_ButtonStates; - ButtonState &GetButtonState( InputDevice device, DeviceButton button ) + ButtonState &GetButtonState( const DeviceInput &di ) { - return g_ButtonStates[ DeviceInput(device, button) ]; + return g_ButtonStates[di]; } } @@ -118,7 +118,7 @@ void InputFilter::ButtonPressed( const DeviceInput &di, bool Down ) ASSERT_M( di.device < NUM_INPUT_DEVICES, ssprintf("%i", di.device) ); ASSERT_M( di.button < NUM_DeviceButton, ssprintf("%i", di.button) ); - ButtonState &bs = GetButtonState( di.device, di.button ); + ButtonState &bs = GetButtonState( di ); bs.m_Level = di.level; @@ -139,7 +139,7 @@ void InputFilter::ButtonPressed( const DeviceInput &di, bool Down ) void InputFilter::SetButtonComment( const DeviceInput &di, const RString &sComment ) { LockMut(*queuemutex); - ButtonState &bs = GetButtonState( di.device, di.button ); + ButtonState &bs = GetButtonState( di ); bs.m_sComment = sComment; } @@ -268,25 +268,25 @@ void InputFilter::Update( float fDeltaTime ) bool InputFilter::IsBeingPressed( const DeviceInput &di ) { LockMut(*queuemutex); - return GetButtonState(di.device, di.button).m_bLastReportedHeld; + return GetButtonState( di ).m_bLastReportedHeld; } float InputFilter::GetSecsHeld( const DeviceInput &di ) { LockMut(*queuemutex); - return GetButtonState(di.device, di.button).m_fSecsHeld; + return GetButtonState( di ).m_fSecsHeld; } RString InputFilter::GetButtonComment( const DeviceInput &di ) const { LockMut(*queuemutex); - return GetButtonState(di.device, di.button).m_sComment; + return GetButtonState( di ).m_sComment; } void InputFilter::ResetKeyRepeat( const DeviceInput &di ) { LockMut(*queuemutex); - GetButtonState(di.device, di.button).m_fSecsHeld = 0; + GetButtonState( di ).m_fSecsHeld = 0; } void InputFilter::GetInputEvents( InputEventArray &array )