3DDX Theme changes
This commit is contained in:
@@ -86,6 +86,10 @@ ScreenEz2SelectMusic::ScreenEz2SelectMusic()
|
|||||||
m_iSelection[p] = 0;
|
m_iSelection[p] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_PumpDifficultyCircle.Load( THEME->GetPathTo("Graphics","select music pump difficulty circle"));
|
||||||
|
m_PumpDifficultyCircle.SetXY( PUMP_DIFF_X, PUMP_DIFF_Y );
|
||||||
|
this->AddChild( &m_PumpDifficultyCircle );
|
||||||
|
|
||||||
m_PumpDifficultyRating.LoadFromFont( THEME->GetPathTo("Fonts","pump songselect difficulty") );
|
m_PumpDifficultyRating.LoadFromFont( THEME->GetPathTo("Fonts","pump songselect difficulty") );
|
||||||
m_PumpDifficultyRating.SetXY( PUMP_DIFF_X, PUMP_DIFF_Y );
|
m_PumpDifficultyRating.SetXY( PUMP_DIFF_X, PUMP_DIFF_Y );
|
||||||
this->AddChild(&m_PumpDifficultyRating);
|
this->AddChild(&m_PumpDifficultyRating);
|
||||||
|
|||||||
@@ -47,6 +47,7 @@ protected:
|
|||||||
Sprite m_ChoiceListHighlight;
|
Sprite m_ChoiceListHighlight;
|
||||||
Sprite m_Guide;
|
Sprite m_Guide;
|
||||||
Sprite m_sprOptionsMessage;
|
Sprite m_sprOptionsMessage;
|
||||||
|
Sprite m_PumpDifficultyCircle;
|
||||||
BitmapText m_PumpDifficultyRating;
|
BitmapText m_PumpDifficultyRating;
|
||||||
MusicBannerWheel m_MusicBannerWheel;
|
MusicBannerWheel m_MusicBannerWheel;
|
||||||
MenuElements m_Menu;
|
MenuElements m_Menu;
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
#include "ThemeManager.h"
|
#include "ThemeManager.h"
|
||||||
#include "AnnouncerManager.h"
|
#include "AnnouncerManager.h"
|
||||||
|
|
||||||
|
#define SONGSEL_SCREEN THEME->GetMetric("ScreenGameplay","SongSelectScreen")
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
PO_SPEED = 0,
|
PO_SPEED = 0,
|
||||||
@@ -141,7 +142,7 @@ void ScreenPlayerOptions::GoToPrevState()
|
|||||||
GAMESTATE->m_PlayMode == PLAY_MODE_ENDLESS)
|
GAMESTATE->m_PlayMode == PLAY_MODE_ENDLESS)
|
||||||
SCREENMAN->SetNewScreen( "ScreenSelectCourse" );
|
SCREENMAN->SetNewScreen( "ScreenSelectCourse" );
|
||||||
else
|
else
|
||||||
SCREENMAN->SetNewScreen( "ScreenSelectMusic" );
|
SCREENMAN->SetNewScreen( SONGSEL_SCREEN );
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScreenPlayerOptions::GoToNextState()
|
void ScreenPlayerOptions::GoToNextState()
|
||||||
|
|||||||
Reference in New Issue
Block a user