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@@ -128,11 +128,6 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
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SET_XY( m_DifficultyDisplay );
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this->AddChild( &m_DifficultyDisplay );
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m_sprStage.SetName( "Stage" );
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m_sprStage.Load( THEME->GetPathToG("ScreenSelectMusic stage "+GAMESTATE->GetStageText()) );
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SET_XY( m_sprStage );
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this->AddChild( &m_sprStage );
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{
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CStringArray StageTexts;
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GAMESTATE->GetAllStageTexts( StageTexts );
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@@ -143,6 +138,11 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
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}
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}
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m_sprStage.SetName( "Stage" );
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m_sprStage.Load( THEME->GetPathToG("ScreenSelectMusic stage "+GAMESTATE->GetStageText()) );
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SET_XY( m_sprStage );
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this->AddChild( &m_sprStage );
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m_sprCDTitleFront.SetName( "CDTitle" );
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m_sprCDTitleFront.Load( THEME->GetPathToG("ScreenSelectMusic fallback cdtitle") );
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m_sprCDTitleFront.SetUseBackfaceCull(true);
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