From 4258baa993db36abf7071d5e70d3a11d59004df6 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 9 Oct 2003 05:31:44 +0000 Subject: [PATCH] cache before loading --- stepmania/src/ScreenSelectMusic.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index 7641e21336..111fd2be3c 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -128,11 +128,6 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName SET_XY( m_DifficultyDisplay ); this->AddChild( &m_DifficultyDisplay ); - m_sprStage.SetName( "Stage" ); - m_sprStage.Load( THEME->GetPathToG("ScreenSelectMusic stage "+GAMESTATE->GetStageText()) ); - SET_XY( m_sprStage ); - this->AddChild( &m_sprStage ); - { CStringArray StageTexts; GAMESTATE->GetAllStageTexts( StageTexts ); @@ -143,6 +138,11 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName } } + m_sprStage.SetName( "Stage" ); + m_sprStage.Load( THEME->GetPathToG("ScreenSelectMusic stage "+GAMESTATE->GetStageText()) ); + SET_XY( m_sprStage ); + this->AddChild( &m_sprStage ); + m_sprCDTitleFront.SetName( "CDTitle" ); m_sprCDTitleFront.Load( THEME->GetPathToG("ScreenSelectMusic fallback cdtitle") ); m_sprCDTitleFront.SetUseBackfaceCull(true);