Fixes a crash with EZ2Dancer doubles.

This commit is contained in:
Andrew Livy
2009-04-25 12:25:14 +00:00
parent 0d94c6594e
commit 41a6b57454
+4 -4
View File
@@ -1090,7 +1090,7 @@ static const Style g_Style_Ez2_Real_Versus =
false, // m_bLockDifficulties
};
static const Style g_Style_Ez2_Real_Double =
static const Style g_Style_Ez2_Double =
{ // STYLE_EZ2_DOUBLE
true, // m_bUsedForGameplay
true, // m_bUsedForEdit
@@ -1098,7 +1098,7 @@ static const Style g_Style_Ez2_Real_Double =
false, // m_bUsedForHowToPlay
"double", // m_szName
StepsType_ez2_double, // m_StepsType
StyleType_OnePlayerOneSide, // m_StyleType
StyleType_OnePlayerTwoSides, // m_StyleType
10, // m_iColsPerPlayer
{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
{ // PLAYER_1
@@ -1144,7 +1144,7 @@ static const Style *g_apGame_Ez2_Styles[] =
&g_Style_Ez2_Real,
&g_Style_Ez2_Single_Versus,
&g_Style_Ez2_Real_Versus,
&g_Style_Ez2_Real_Double,
&g_Style_Ez2_Double,
NULL
};
@@ -1165,7 +1165,7 @@ static const Game g_Game_Ez2 =
{
"ez2", // m_szName
g_apGame_Ez2_Styles, // m_apStyles
false, // m_bCountNotesSeparately
true, // m_bCountNotesSeparately
false, // m_bAllowHopos
{ // m_InputScheme
"ez2", // m_szName