diff --git a/stepmania/src/GameManager.cpp b/stepmania/src/GameManager.cpp index 0302941be3..9352250614 100644 --- a/stepmania/src/GameManager.cpp +++ b/stepmania/src/GameManager.cpp @@ -1090,7 +1090,7 @@ static const Style g_Style_Ez2_Real_Versus = false, // m_bLockDifficulties }; -static const Style g_Style_Ez2_Real_Double = +static const Style g_Style_Ez2_Double = { // STYLE_EZ2_DOUBLE true, // m_bUsedForGameplay true, // m_bUsedForEdit @@ -1098,7 +1098,7 @@ static const Style g_Style_Ez2_Real_Double = false, // m_bUsedForHowToPlay "double", // m_szName StepsType_ez2_double, // m_StepsType - StyleType_OnePlayerOneSide, // m_StyleType + StyleType_OnePlayerTwoSides, // m_StyleType 10, // m_iColsPerPlayer { // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER]; { // PLAYER_1 @@ -1144,7 +1144,7 @@ static const Style *g_apGame_Ez2_Styles[] = &g_Style_Ez2_Real, &g_Style_Ez2_Single_Versus, &g_Style_Ez2_Real_Versus, - &g_Style_Ez2_Real_Double, + &g_Style_Ez2_Double, NULL }; @@ -1165,7 +1165,7 @@ static const Game g_Game_Ez2 = { "ez2", // m_szName g_apGame_Ez2_Styles, // m_apStyles - false, // m_bCountNotesSeparately + true, // m_bCountNotesSeparately false, // m_bAllowHopos { // m_InputScheme "ez2", // m_szName