SoundDrivers into RageSoundManager

This commit is contained in:
Glenn Maynard
2005-12-31 02:35:49 +00:00
parent 037b3c8ac0
commit 418bce60a8
5 changed files with 10 additions and 18 deletions
-5
View File
@@ -217,14 +217,10 @@ public:
#endif
Preference<CString> m_sVideoRenderers; // StepMania.cpp sets these on first run based on the card
Preference<bool> m_bSmoothLines;
private:
Preference<CString> m_sSoundDrivers; // "" == default
public:
Preference<float> m_fSoundVolume;
Preference<int> m_iSoundWriteAhead;
Preference<CString> m_iSoundDevice;
Preference<int> m_iSoundPreferredSampleRate;
public:
Preference<CString> m_sLightsStepsDifficulty;
Preference<bool> m_bBlinkGameplayButtonLightsOnNote;
Preference<bool> m_bAllowUnacceleratedRenderer;
@@ -251,7 +247,6 @@ public:
// wrappers
CString GetSoundDrivers();
float GetSoundVolume();