mount all writable dirs to user's dir

This commit is contained in:
Chris Danford
2005-12-09 01:22:31 +00:00
parent ed6634ba6b
commit 4165c887f0
@@ -430,8 +430,11 @@ void ArchHooks_Win32::MountInitialFilesystems( const CString &sDirOfExecutable )
sMyDocumentsDir += "/";
}
// Mount everything game-writable (not counting the editor) to the user's directory.
CString sPersonalDir = sMyDocumentsDir + PRODUCT_ID + "/";
FILEMAN->Mount( "dir", sPersonalDir + "Cache", "/Cache" );
FILEMAN->Mount( "dir", sPersonalDir + "Save", "/Save" );
FILEMAN->Mount( "dir", sPersonalDir + "Screenshots", "/Screenshots" );
}
/*