GetParent
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@@ -92,6 +92,7 @@ public:
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const RString &GetName() const { return m_sName; }
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virtual void SetName( const RString &sName ) { m_sName = sName; }
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void SetParent( Actor *pParent );
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Actor *GetParent() { return m_pParent; }
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float GetX() const { return m_current.pos.x; };
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float GetY() const { return m_current.pos.y; };
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