Fixed conflicts to merge kickbox in.
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@@ -582,7 +582,7 @@ public:
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virtual void PushContext( lua_State *L );
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// Named commands
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void AddCommand( const RString &sCmdName, apActorCommands apac );
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void AddCommand( const RString &sCmdName, apActorCommands apac, bool warn= true );
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bool HasCommand( const RString &sCmdName ) const;
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const apActorCommands *GetCommand( const RString &sCommandName ) const;
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void PlayCommand( const RString &sCommandName ) { HandleMessage( Message(sCommandName) ); } // convenience
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