header2 -> Common title

Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
This commit is contained in:
Chris Danford
2003-04-01 19:31:27 +00:00
parent faf6b2e0f8
commit 40195e81c7
22 changed files with 144 additions and 119 deletions
+1 -1
View File
@@ -685,7 +685,7 @@ void RageDisplay::EnterPerspective(float fov, bool preserve_loc)
glPushMatrix();
glLoadIdentity();
float aspect = SCREEN_WIDTH/(float)SCREEN_HEIGHT;
gluPerspective(fov, aspect, 1.000f, 1000.0f);
gluPerspective(fov, aspect, 1.000f, 1000.0f); // This far clipping this might cause Z-fighting if we ever turn the z-buffer on
/* Flip the Y coordinate, so positive numbers go down. */
glScalef(1, -1, 1);