Separate styles for players. Notefields positioned between margins. Edit mode works for kickbox.
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@@ -22,7 +22,7 @@ SnapDisplay::SnapDisplay()
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void SnapDisplay::Load()
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{
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m_iNumCols = GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer;
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m_iNumCols = GAMESTATE->GetCurrentStyle(GAMESTATE->GetMasterPlayerNumber())->m_iColsPerPlayer;
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m_sprIndicators[0].SetX( -ARROW_SIZE * (m_iNumCols/2 + 0.5f) );
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m_sprIndicators[1].SetX( ARROW_SIZE * (m_iNumCols/2 + 0.5f) );
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