Separate styles for players. Notefields positioned between margins. Edit mode works for kickbox.
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@@ -16,7 +16,7 @@
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static void GetStepsForSong( Song *pSong, vector<Steps*> &vpStepsOut )
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{
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SongUtil::GetSteps( pSong, vpStepsOut, GAMESTATE->GetCurrentStyle()->m_StepsType );
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SongUtil::GetSteps( pSong, vpStepsOut, GAMESTATE->GetCurrentStyle(GAMESTATE->GetMasterPlayerNumber())->m_StepsType );
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// xxx: If the StepsType isn't valid for the current game, this will cause
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// a crash when changing songs. -aj
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StepsUtil::RemoveLockedSteps( pSong, vpStepsOut );
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