Separate styles for players. Notefields positioned between margins. Edit mode works for kickbox.

This commit is contained in:
Kyzentun
2014-12-07 01:53:17 -07:00
parent c65c1eb386
commit 3fb36af157
71 changed files with 883 additions and 451 deletions
+2 -2
View File
@@ -290,9 +290,9 @@ void NoteDisplay::Load( int iColNum, const PlayerState* pPlayerState, float fYRe
m_fYReverseOffsetPixels = fYReverseOffsetPixels;
const PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
const GameInput GameI = GAMESTATE->GetCurrentStyle()->StyleInputToGameInput( iColNum, pn );
const GameInput GameI = GAMESTATE->GetCurrentStyle(pPlayerState->m_PlayerNumber)->StyleInputToGameInput( iColNum, pn );
const RString &sButton = GAMESTATE->GetCurrentStyle()->ColToButtonName( iColNum );
const RString &sButton = GAMESTATE->GetCurrentStyle(pPlayerState->m_PlayerNumber)->ColToButtonName( iColNum );
cache->Load( sButton );