MenuX(PlayerNumber) -> MenuX(InputEventPlus)
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@@ -23,13 +23,13 @@ public:
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virtual void Update( float fDelta );
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virtual void Input( const InputEventPlus &input );
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virtual void MenuUp( PlayerNumber pn );
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virtual void MenuDown( PlayerNumber pn );
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virtual void MenuLeft( PlayerNumber pn );
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virtual void MenuRight( PlayerNumber pn );
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virtual void MenuStart( PlayerNumber pn );
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virtual void MenuSelect( PlayerNumber pn );
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virtual void MenuBack( PlayerNumber pn );
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virtual void MenuUp( const InputEventPlus &input );
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virtual void MenuDown( const InputEventPlus &input );
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virtual void MenuLeft( const InputEventPlus &input );
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virtual void MenuRight( const InputEventPlus &input );
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virtual void MenuStart( const InputEventPlus &input );
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virtual void MenuSelect( const InputEventPlus &input );
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virtual void MenuBack( const InputEventPlus &input );
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private:
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SetTimeSelection m_Selection;
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