save language after changing

This commit is contained in:
Glenn Maynard
2006-06-26 05:08:55 +00:00
parent c08e133f02
commit 3f48b7f729
+1
View File
@@ -50,6 +50,7 @@ void ScreenSelectLanguage::MenuStart( PlayerNumber pn )
int iIndex = this->GetSelectionIndex( pn );
RString sLangCode = m_aGameCommands[iIndex].m_sName;
PREFSMAN->m_sLanguage.Set( sLangCode );
PREFSMAN->SavePrefsToDisk();
THEME->SwitchThemeAndLanguage( THEME->GetCurThemeName(), PREFSMAN->m_sLanguage, PREFSMAN->m_bPseudoLocalize );
m_soundStart.Play();