tweak rave mercy rules
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@@ -114,9 +114,19 @@ void ScoreKeeperRave::AddSuperMeterDelta( float fUnscaledPercentChange )
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GAMESTATE->m_fSuperMeter[m_PlayerNumber] -= 1.f;
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}
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// mercy: remove attacks on life drain
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// mercy: if losing remove attacks on life drain
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if( fUnscaledPercentChange < 0 )
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GAMESTATE->RemoveActiveAttacksForPlayer( m_PlayerNumber );
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{
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bool bWinning;
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switch( m_PlayerNumber )
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{
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case PLAYER_1: bWinning = GAMESTATE->m_fTugLifePercentP1 > 0.5f; break;
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case PLAYER_2: bWinning = GAMESTATE->m_fTugLifePercentP1 < 0.5f; break;
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default: ASSERT(0);
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}
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if( !bWinning )
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GAMESTATE->RemoveActiveAttacksForPlayer( m_PlayerNumber );
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}
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}
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