NoteSkinManager::ColToButtonName -> Game::ColToButtonName
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@@ -206,16 +206,6 @@ RageColor NoteSkinManager::GetMetricC( CString sNoteSkinName, CString sButtonNam
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}
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CString NoteSkinManager::ColToButtonName(int col)
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{
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const Style* pStyle = GAMESTATE->GetCurrentStyle();
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const Game* pGame = GAMESTATE->GetCurrentGame();
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StyleInput SI( PLAYER_1, col );
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GameInput GI = pStyle->StyleInputToGameInput( SI );
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return pGame->m_szButtonNames[GI.button];
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}
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CString NoteSkinManager::GetPathToFromNoteSkinAndButton( CString NoteSkin, CString sButtonName, CString sElement, bool bOptional )
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{
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try_again:
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