NoteSkinManager::ColToButtonName -> Game::ColToButtonName
This commit is contained in:
@@ -104,6 +104,16 @@ void Game::MenuInputToGameInput( MenuInput MenuI, GameInput GameIout[4] ) const
|
||||
}
|
||||
}
|
||||
|
||||
CString Game::ColToButtonName( int col ) const
|
||||
{
|
||||
const Style* pStyle = GAMESTATE->GetCurrentStyle();
|
||||
|
||||
StyleInput SI( PLAYER_1, col );
|
||||
GameInput GI = pStyle->StyleInputToGameInput( SI );
|
||||
|
||||
return m_szButtonNames[GI.button];
|
||||
}
|
||||
|
||||
/*
|
||||
* (c) 2001-2002 Chris Danford
|
||||
* All rights reserved.
|
||||
|
||||
Reference in New Issue
Block a user