This has been bothering me for a long time now. Comment out unused variable. Is anything ever going to be done here?

This commit is contained in:
Steve Checkoway
2003-07-28 09:50:57 +00:00
parent 7249e7f488
commit 3d888aebb6
+1 -1
View File
@@ -493,7 +493,7 @@ void RageDisplay::EnterPerspective(float fov, bool preserve_loc, float near_clip
if( preserve_loc )
{
RageMatrix matTop = *g_ModelViewStack.GetTop();
//RageMatrix matTop = *g_ModelViewStack.GetTop();
/* TODO: Come up with a more general way to handle this.
* It looks kind of hacky. -Chris */
// {