Style cleanup.
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@@ -28,11 +28,11 @@ void ScreenNetEvaluation::Init()
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m_bHasStats = false;
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m_iCurrentPlayer = 0;
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FOREACH_PlayerNumber (pn)
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if ( GAMESTATE->IsPlayerEnabled( pn ) )
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FOREACH_ENUM( PlayerNumber, pn )
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if( GAMESTATE->IsPlayerEnabled(pn) )
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m_pActivePlayer = pn;
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if (m_pActivePlayer == PLAYER_1)
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if( m_pActivePlayer == PLAYER_1 )
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m_iShowSide = 2;
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else
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m_iShowSide = 1;
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@@ -93,7 +93,7 @@ void ScreenNetEvaluation::MenuLeft( const InputEventPlus &input )
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void ScreenNetEvaluation::MenuUp( const InputEventPlus &input )
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{
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if ( (m_iActivePlayers == 0) || !m_bHasStats )
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if( m_iActivePlayers == 0 || !m_bHasStats )
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return;
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COMMAND( m_textUsers[m_iCurrentPlayer], "DeSel" );
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@@ -109,7 +109,7 @@ void ScreenNetEvaluation::MenuRight( const InputEventPlus &input )
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void ScreenNetEvaluation::MenuDown( const InputEventPlus &input )
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{
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if ( (m_iActivePlayers == 0) || !m_bHasStats )
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if ( m_iActivePlayers == 0 || !m_bHasStats )
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return;
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COMMAND( m_textUsers[m_iCurrentPlayer], "DeSel" );
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@@ -124,11 +124,11 @@ void ScreenNetEvaluation::HandleScreenMessage( const ScreenMessage SM )
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{
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m_bHasStats = true;
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LOG->Trace("SMNETDebug:%d,%d",m_iActivePlayers,NSMAN->m_ActivePlayers);
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LOG->Trace( "SMNETDebug:%d,%d",m_iActivePlayers,NSMAN->m_ActivePlayers );
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RedoUserTexts();
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LOG->Trace("SMNETCheckpoint");
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LOG->Trace( "SMNETCheckpoint" );
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for( int i=0; i<m_iActivePlayers; ++i )
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{
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//Strange occourances because of timing
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@@ -153,7 +153,7 @@ void ScreenNetEvaluation::HandleScreenMessage( const ScreenMessage SM )
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else
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m_textUsers[i].SetRainbowScroll( false );
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ON_COMMAND( m_textUsers[i] );
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LOG->Trace("SMNETCheckpoint%d",i);
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LOG->Trace( "SMNETCheckpoint%d", i );
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}
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return; //no need to let ScreenEvaluation get ahold of this.
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}
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@@ -188,11 +188,11 @@ void ScreenNetEvaluation::UpdateStats()
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m_DifficultyIcon[m_pActivePlayer].SetFromDifficulty( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].difficulty );
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}
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for (int j=0; j<NETNUMTAPSCORES; ++j)
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for( int j=0; j<NETNUMTAPSCORES; ++j )
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{
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int iNumDigits = (j==JudgeLine_MaxCombo) ? MAX_COMBO_NUM_DIGITS : 4;
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if (m_textJudgeNumbers[j][m_pActivePlayer].m_pFont != NULL)
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m_textJudgeNumbers[j][m_pActivePlayer].SetText( ssprintf( "%*d", iNumDigits, NSMAN->m_EvalPlayerData[m_iCurrentPlayer].tapScores[j] ) );
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int iNumDigits = (j==JudgeLine_MaxCombo)? MAX_COMBO_NUM_DIGITS:4;
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if( m_textJudgeNumbers[j][m_pActivePlayer].m_pFont != NULL )
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m_textJudgeNumbers[j][m_pActivePlayer].SetText( ssprintf("%*d", iNumDigits, NSMAN->m_EvalPlayerData[m_iCurrentPlayer].tapScores[j]) );
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}
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m_textPlayerOptions[m_pActivePlayer].SetText( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].playerOptions );
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