have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)

This commit is contained in:
Chris Danford
2004-05-30 23:23:39 +00:00
parent ef17d8b09e
commit 3cadf4c5d5
18 changed files with 36 additions and 28 deletions
+2 -2
View File
@@ -31,14 +31,14 @@ void PercentageDisplay::Load( PlayerNumber pn, StageStats* pSource, bool bAutoRe
else
m_textPercent.SetName( ssprintf("PercentP%i", pn+1) );
m_textPercent.LoadFromNumbers( THEME->GetPathN(m_sName,"text") );
m_textPercent.LoadFromFont( THEME->GetPathN(m_sName,"text") );
SET_XY_AND_ON_COMMAND( m_textPercent );
this->AddChild( &m_textPercent );
if( !PREFSMAN->m_bDancePointsForOni && PERCENT_USE_REMAINDER )
{
m_textPercentRemainder.SetName( ssprintf("PercentRemainderP%d",pn+1) );
m_textPercentRemainder.LoadFromNumbers( THEME->GetPathToN(m_sName + " remainder") );
m_textPercentRemainder.LoadFromFont( THEME->GetPathToN(m_sName + " remainder") );
SET_XY_AND_ON_COMMAND( m_textPercentRemainder );
m_textPercentRemainder.SetText( "456" );
this->AddChild( &m_textPercentRemainder );