have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)
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@@ -31,14 +31,14 @@ void PercentageDisplay::Load( PlayerNumber pn, StageStats* pSource, bool bAutoRe
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else
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m_textPercent.SetName( ssprintf("PercentP%i", pn+1) );
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m_textPercent.LoadFromNumbers( THEME->GetPathN(m_sName,"text") );
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m_textPercent.LoadFromFont( THEME->GetPathN(m_sName,"text") );
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SET_XY_AND_ON_COMMAND( m_textPercent );
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this->AddChild( &m_textPercent );
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if( !PREFSMAN->m_bDancePointsForOni && PERCENT_USE_REMAINDER )
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{
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m_textPercentRemainder.SetName( ssprintf("PercentRemainderP%d",pn+1) );
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m_textPercentRemainder.LoadFromNumbers( THEME->GetPathToN(m_sName + " remainder") );
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m_textPercentRemainder.LoadFromFont( THEME->GetPathToN(m_sName + " remainder") );
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SET_XY_AND_ON_COMMAND( m_textPercentRemainder );
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m_textPercentRemainder.SetText( "456" );
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this->AddChild( &m_textPercentRemainder );
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