allow showing separate difficulties for each player
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@@ -28,14 +28,16 @@ class CourseEntryDisplay : public ActorFrame
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public:
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void Load();
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void LoadFromCourseInfo( int iNum, const Course *pCourse, const Course::Info &ci );
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void LoadFromCourseInfo( int iNum, const Course *pCourse, const Course::Info ci[NUM_PLAYERS] );
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private:
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void SetDifficulty( PlayerNumber pn, const CString &text, RageColor c );
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Sprite m_sprFrame;
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BitmapText m_textNumber;
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TextBanner m_TextBanner;
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BitmapText m_textFoot;
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BitmapText m_textDifficultyNumber;
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BitmapText m_textFoot[NUM_PLAYERS];
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BitmapText m_textDifficultyNumber[NUM_PLAYERS];
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BitmapText m_textModifiers;
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};
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