unused element

This commit is contained in:
Glenn Maynard
2007-06-09 17:08:26 +00:00
parent 13d6a6f2a5
commit 3bcfa8f737
2 changed files with 0 additions and 7 deletions
-5
View File
@@ -44,11 +44,6 @@ void PaneDisplay::Load( const RString &sMetricsGroup, PlayerNumber pn )
{
m_PlayerNumber = pn;
m_sprPaneUnder.Load( THEME->GetPathG(sMetricsGroup,ssprintf("under p%i",pn+1)) );
m_sprPaneUnder->SetName( "Under" );
ActorUtil::LoadAllCommandsAndOnCommand( m_sprPaneUnder, sMetricsGroup );
this->AddChild( m_sprPaneUnder );
EMPTY_MACHINE_HIGH_SCORE_NAME.Load( sMetricsGroup, "EmptyMachineHighScoreName" );
NOT_AVAILABLE.Load( sMetricsGroup, "NotAvailable" );
-2
View File
@@ -46,8 +46,6 @@ public:
private:
void SetContent( PaneContents c );
AutoActor m_sprPaneUnder;
BitmapText m_textContents[NUM_PaneContents];
AutoActor m_Labels[NUM_PaneContents];
ActorFrame m_ContentsFrame;