preload memcard sounds

This commit is contained in:
Glenn Maynard
2005-01-27 05:01:56 +00:00
parent 8af4296b08
commit 3b26b811a2
+5 -4
View File
@@ -22,10 +22,11 @@ MemoryCardManager::MemoryCardManager()
m_bTooLate[p] = false;
}
m_soundReady.Load( THEME->GetPathToS("MemoryCardManager ready") );
m_soundError.Load( THEME->GetPathToS("MemoryCardManager error") );
m_soundTooLate.Load( THEME->GetPathToS("MemoryCardManager too late") );
m_soundDisconnect.Load( THEME->GetPathToS("MemoryCardManager disconnect") );
/* These can play at any time. Preload them, so we don't cause a skip in gameplay. */
m_soundReady.Load( THEME->GetPathToS("MemoryCardManager ready"), true );
m_soundError.Load( THEME->GetPathToS("MemoryCardManager error"), true );
m_soundTooLate.Load( THEME->GetPathToS("MemoryCardManager too late"), true );
m_soundDisconnect.Load( THEME->GetPathToS("MemoryCardManager disconnect"), true );
}
MemoryCardManager::~MemoryCardManager()