Going from "x5" to having three battery bars is confusing; subtract one.
(This is also a little odd: you select 5 lives and it says x4. It does make sense: if you ask for 5 lives total, then you start the game on your first life and have 4 remaining.)
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@@ -192,7 +192,7 @@ void LifeMeterBattery::Refresh()
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}
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else
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{
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m_textNumLives.SetText( ssprintf("x%d", m_iLivesLeft) );
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m_textNumLives.SetText( ssprintf("x%d", m_iLivesLeft-1) );
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m_sprBattery.SetState( 3 );
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}
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}
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