Merge pull request #37 from kyzentun/ComboGraph_height_fix

ComboGraph height fix
This commit is contained in:
Jason Felds
2014-02-13 21:32:21 -05:00
3 changed files with 10 additions and 0 deletions
+1
View File
@@ -4423,6 +4423,7 @@ BodyHeight=38
[ComboGraph]
BodyWidth=140
BodyHeight=11
# Arcade #################################
[ScreenLogo]
+8
View File
@@ -22,6 +22,11 @@ ComboGraph::ComboGraph()
void ComboGraph::Load( RString sMetricsGroup )
{
BODY_WIDTH.Load( sMetricsGroup, "BodyWidth" );
BODY_HEIGHT.Load( sMetricsGroup, "BodyHeight" );
// These need to be set so that a theme can use zoomtowidth/zoomtoheight and get correct behavior.
this->SetWidth(BODY_WIDTH);
this->SetHeight(BODY_HEIGHT);
Actor *pActor = NULL;
@@ -29,6 +34,7 @@ void ComboGraph::Load( RString sMetricsGroup )
if( m_pBacking != NULL )
{
m_pBacking->ZoomToWidth( BODY_WIDTH );
m_pBacking->ZoomToHeight( BODY_HEIGHT );
this->AddChild( m_pBacking );
}
@@ -36,6 +42,7 @@ void ComboGraph::Load( RString sMetricsGroup )
if( m_pNormalCombo != NULL )
{
m_pNormalCombo->ZoomToWidth( BODY_WIDTH );
m_pNormalCombo->ZoomToHeight( BODY_HEIGHT );
this->AddChild( m_pNormalCombo );
}
@@ -43,6 +50,7 @@ void ComboGraph::Load( RString sMetricsGroup )
if( m_pMaxCombo != NULL )
{
m_pMaxCombo->ZoomToWidth( BODY_WIDTH );
m_pMaxCombo->ZoomToHeight( BODY_HEIGHT );
this->AddChild( m_pMaxCombo );
}
+1
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@@ -24,6 +24,7 @@ public:
private:
ThemeMetric<float> BODY_WIDTH;
ThemeMetric<float> BODY_HEIGHT;
Actor *m_pBacking;
Actor *m_pNormalCombo;
Actor *m_pMaxCombo;