Disabled codes during Extra Stages
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@@ -441,7 +441,7 @@ void ScreenSelectMusic::Input( const DeviceInput& DeviceI, const InputEventType
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}
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return;
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}
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if( CodeDetector::DetectAndAdjustOptions(GameI.controller) )
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if( !GAMESTATE->IsExtraStage() && !GAMESTATE->IsExtraStage2() && CodeDetector::DetectAndAdjustOptions(GameI.controller) )
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{
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m_soundOptionsChange.Play();
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UpdateOptionsDisplays();
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