add returns, inits.

This commit is contained in:
Glenn Maynard
2002-09-07 10:33:44 +00:00
parent 4380e6e64e
commit 3a6e991e6b
+3 -3
View File
@@ -684,7 +684,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
case DIK_PGUP:
case DIK_PGDN:
{
float fBeatsToMove;
float fBeatsToMove=0.f;
switch( DeviceI.button )
{
case DIK_UP:
@@ -811,7 +811,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
case DIK_J: noteType1 = NOTE_TYPE_12TH; noteType2 = NOTE_TYPE_12TH; break;
case DIK_K: noteType1 = NOTE_TYPE_16TH; noteType2 = NOTE_TYPE_16TH; break;
case DIK_L: noteType1 = NOTE_TYPE_12TH; noteType2 = NOTE_TYPE_16TH; break;
default: ASSERT( false );
default: ASSERT( false ); return;
}
m_NoteFieldEdit.SnapToNearestNoteType( noteType1, noteType2, m_NoteFieldEdit.m_fBeginMarker, m_NoteFieldEdit.m_fEndMarker );
@@ -892,7 +892,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
{
NoteData temp;
temp.m_iNumTracks = m_NoteFieldEdit.m_iNumTracks;
int iTakeFromRow;
int iTakeFromRow=0;
int iPasteAtRow;
switch( DeviceI.button )
{