partial fix: don't load into an already-loaded song

This commit is contained in:
Glenn Maynard
2006-11-12 03:38:57 +00:00
parent c6e62ae92d
commit 3961ea4c2d
+4 -1
View File
@@ -3448,7 +3448,10 @@ void ScreenEdit::RevertFromDisk()
id.FromSteps( GAMESTATE->m_pCurSteps[PLAYER_1] );
RString sSongDir = GAMESTATE->m_pCurSong->GetSongDir();
GAMESTATE->m_pCurSong->LoadFromSongDir( sSongDir );
Song s;
s.LoadFromSongDir( sSongDir );
*GAMESTATE->m_pCurSong = s;
s.DetachSteps();
if( id.IsValid() )
GAMESTATE->m_pCurSteps[PLAYER_1].Set( id.ToSteps( GAMESTATE->m_pCurSong, false ) );