move common high-level device checking logic into base class:

- report STATE_CHECKING when a device is first seen, so "checking" shows up quickly
 - read quick profile data once bMount is true
This commit is contained in:
Glenn Maynard
2005-12-10 02:07:30 +00:00
parent bd6b59df43
commit 39535c11e5
4 changed files with 119 additions and 109 deletions
@@ -2,9 +2,15 @@
#include "MemoryCardDriver.h"
#include "PrefsManager.h"
#include "MemoryCardDriver_Null.h"
#include "RageFileManager.h"
#include "RageLog.h"
#include "Foreach.h"
#include "ProfileManager.h"
#include "Selector_MemoryCardDriver.h"
const CString TEMP_MOUNT_POINT = "/@mctemptimeout/";
bool UsbStorageDevice::operator==(const UsbStorageDevice& other) const
{
// LOG->Trace( "Comparing %d %d %d %s %s to %d %d %d %s %s",
@@ -24,6 +30,101 @@ void UsbStorageDevice::SetOsMountDir( const CString &s )
sOsMountDir = s;
}
bool MemoryCardDriver::NeedUpdate( bool bMount )
{
if( bMount )
{
/* Check if any devices need a write test. */
for( unsigned i=0; i<m_vDevicesLastSeen.size(); i++ )
{
const UsbStorageDevice &d = m_vDevicesLastSeen[i];
if( d.m_State == UsbStorageDevice::STATE_CHECKING )
return true;
}
}
return USBStorageDevicesChanged();
}
bool MemoryCardDriver::DoOneUpdate( bool bMount, vector<UsbStorageDevice>& vStorageDevicesOut )
{
if( !NeedUpdate(bMount) )
return false;
vector<UsbStorageDevice> vOld = m_vDevicesLastSeen; // copy
GetUSBStorageDevices( vStorageDevicesOut );
// log connects
FOREACH( UsbStorageDevice, vStorageDevicesOut, newd )
{
vector<UsbStorageDevice>::iterator iter = find( vOld.begin(), vOld.end(), *newd );
if( iter == vOld.end() ) // didn't find
LOG->Trace( "New device connected: %s", newd->sDevice.c_str() );
}
/* When we first see a device, regardless of bMount, just return it as CHECKING,
* so the main thread knows about the device. On the next call where bMount is
* true, check it. */
for( unsigned i=0; i<vStorageDevicesOut.size(); i++ )
{
UsbStorageDevice &d = vStorageDevicesOut[i];
/* If this device was just connected (it wasn't here last time), set it to
* CHECKING and return it, to let the main thread know about the device before
* we start checking. */
vector<UsbStorageDevice>::iterator iter = find( vOld.begin(), vOld.end(), d );
if( iter == vOld.end() ) // didn't find
{
LOG->Trace( "New device entering CHECKING: %s", d.sDevice.c_str() );
d.m_State = UsbStorageDevice::STATE_CHECKING;
continue;
}
/* Preserve the state of the device, and any data loaded from previous checks. */
d.m_State = iter->m_State;
d.bIsNameAvailable = iter->bIsNameAvailable;
d.sName = iter->sName;
/* The device was here last time. If CHECKING, check the device now, if
* we're allowed to. */
if( d.m_State == UsbStorageDevice::STATE_CHECKING )
{
if( !bMount )
{
/* We can't check it now. Keep STATE_CHECKING, and check it when we can. */
d.m_State = UsbStorageDevice::STATE_CHECKING;
continue;
}
if( !this->Mount(&d) )
{
d.SetError( "MountFailed" );
continue;
}
if( TestWrite(&d) )
{
/* We've successfully mounted and tested the device. Read the
* profile name (by mounting a temporary, private mountpoint),
* and then unmount it until Mount() is called. */
d.m_State = UsbStorageDevice::STATE_READY;
FILEMAN->Mount( "dir", d.sOsMountDir, TEMP_MOUNT_POINT );
d.bIsNameAvailable = PROFILEMAN->FastLoadProfileNameFromMemoryCard( TEMP_MOUNT_POINT, d.sName );
FILEMAN->Unmount( "dir", d.sOsMountDir, TEMP_MOUNT_POINT );
}
this->Unmount( &d );
LOG->Trace( "WriteTest: %s, Name: %s", d.m_State == UsbStorageDevice::STATE_ERROR? "failed":"succeeded", d.sName.c_str() );
}
}
m_vDevicesLastSeen = vStorageDevicesOut;
return true;
}
/*
* (c) 2002-2004 Glenn Maynard
* All rights reserved.
@@ -81,7 +81,16 @@ public:
/* Poll for memory card changes. If anything has changed, fill in vStorageDevicesOut
* and return true. */
virtual bool DoOneUpdate( bool bMount, vector<UsbStorageDevice>& vStorageDevicesOut ) = 0;
virtual bool DoOneUpdate( bool bMount, vector<UsbStorageDevice>& vStorageDevicesOut );
protected:
virtual void GetUSBStorageDevices( vector<UsbStorageDevice>& vDevicesOut ) { }
virtual bool USBStorageDevicesChanged() { return false; }
bool TestWrite( UsbStorageDevice* pDevice ) { return true; }
private:
vector<UsbStorageDevice> m_vDevicesLastSeen;
bool NeedUpdate( bool bMount );
};
#endif
@@ -1,15 +1,7 @@
#include "global.h"
#include "MemoryCardDriverThreaded_Windows.h"
#include "RageUtil.h"
#include "RageFileManager.h"
#include "RageLog.h"
#include "ProfileManager.h"
#include "PrefsManager.h"
#include "Foreach.h"
const CString TEMP_MOUNT_POINT_INTERNAL = "/@mctemp/";
const CString TEMP_MOUNT_POINT = "/@mctemptimeout/";
MemoryCardDriverThreaded_Windows::MemoryCardDriverThreaded_Windows()
{
@@ -41,13 +33,16 @@ static bool TestReady( const CString &sDrive, CString &sVolumeLabelOut )
return bRet;
}
static bool TestWrite( const CString &sDrive )
bool MemoryCardDriverThreaded_Windows::TestWrite( UsbStorageDevice* pDevice )
{
// Try to write a file.
CString sFile = sDrive + "temp";
CString sFile = pDevice->sOsMountDir + "temp";
FILE* fp = fopen( sFile, "w" );
if( fp == NULL )
{
pDevice->SetError( "TestFailed" );
return false;
}
fclose( fp );
remove( sFile );
@@ -118,19 +113,8 @@ void MemoryCardDriverThreaded_Windows::GetUSBStorageDevices( vector<UsbStorageDe
}
}
bool MemoryCardDriverThreaded_Windows::NeedUpdate( bool bMount )
bool MemoryCardDriverThreaded_Windows::USBStorageDevicesChanged()
{
if( bMount )
{
/* Check if any devices need a write test. */
for( unsigned i=0; i<m_vDevicesLastSeen.size(); i++ )
{
const UsbStorageDevice &d = m_vDevicesLastSeen[i];
if( d.m_State == UsbStorageDevice::STATE_CHECKING )
return true;
}
}
/* Nothing needs a write test (or we can't do it right now). If no devices
* have changed, either, we have nothing to do. */
DWORD dwNewLogicalDrives = ::GetLogicalDrives();
@@ -144,89 +128,6 @@ bool MemoryCardDriverThreaded_Windows::NeedUpdate( bool bMount )
return false;
}
bool MemoryCardDriverThreaded_Windows::DoOneUpdate( bool bMount, vector<UsbStorageDevice>& vStorageDevicesOut )
{
if( !NeedUpdate(bMount) )
return false;
vector<UsbStorageDevice> vOld = m_vDevicesLastSeen; // copy
GetUSBStorageDevices( vStorageDevicesOut );
// log connects
FOREACH( UsbStorageDevice, vStorageDevicesOut, newd )
{
vector<UsbStorageDevice>::iterator iter = find( vOld.begin(), vOld.end(), *newd );
if( iter == vOld.end() ) // didn't find
LOG->Trace( "New device connected: %s", newd->sDevice.c_str() );
}
/* When we first see a device, regardless of bMount, just return it as CHECKING,
* so the main thread knows about the device. On the next call where bMount is
* true, check it. */
for( unsigned i=0; i<vStorageDevicesOut.size(); i++ )
{
UsbStorageDevice &d = vStorageDevicesOut[i];
/* If this device was just connected (it wasn't here last time), set it to
* CHECKING and return it, to let the main thread know about the device before
* we start checking. */
vector<UsbStorageDevice>::iterator iter = find( vOld.begin(), vOld.end(), d );
if( iter == vOld.end() ) // didn't find
{
LOG->Trace( "New device entering CHECKING: %s", d.sDevice.c_str() );
d.m_State = UsbStorageDevice::STATE_CHECKING;
continue;
}
/* Preserve the state of the device, and any data loaded from previous checks. */
d.m_State = iter->m_State;
d.bIsNameAvailable = iter->bIsNameAvailable;
d.sName = iter->sName;
/* The device was here last time. If CHECKING, check the device now, if
* we're allowed to. */
if( d.m_State == UsbStorageDevice::STATE_CHECKING )
{
if( !bMount )
{
/* We can't check it now. Keep STATE_CHECKING, and check it when we can. */
d.m_State = UsbStorageDevice::STATE_CHECKING;
continue;
}
if( !this->Mount(&d) )
{
d.SetError( "MountFailed" );
continue;
}
if( !TestWrite(d.sOsMountDir) )
{
d.SetError( "TestFailed" );
}
else
{
/* We've successfully mounted and tested the device. Read the
* profile name (by mounting a temporary, private mountpoint),
* and then unmount it until Mount() is called. */
d.m_State = UsbStorageDevice::STATE_READY;
FILEMAN->Mount( "dir", d.sOsMountDir, TEMP_MOUNT_POINT );
d.bIsNameAvailable = PROFILEMAN->FastLoadProfileNameFromMemoryCard( TEMP_MOUNT_POINT, d.sName );
FILEMAN->Unmount( "dir", d.sOsMountDir, TEMP_MOUNT_POINT );
}
this->Unmount( &d );
LOG->Trace( "WriteTest: %s, Name: %s", d.m_State == UsbStorageDevice::STATE_ERROR? "failed":"succeeded", d.sName.c_str() );
}
}
m_vDevicesLastSeen = vStorageDevicesOut;
return true;
}
bool MemoryCardDriverThreaded_Windows::Mount( UsbStorageDevice* pDevice )
{
// nothing to do here...
@@ -10,7 +10,6 @@ public:
MemoryCardDriverThreaded_Windows();
virtual ~MemoryCardDriverThreaded_Windows();
virtual bool DoOneUpdate( bool bMount, vector<UsbStorageDevice>& vStorageDevicesOut );
virtual bool Mount( UsbStorageDevice* pDevice );
virtual void Unmount( UsbStorageDevice* pDevice );
virtual void Flush( UsbStorageDevice* pDevice );
@@ -18,10 +17,10 @@ public:
private:
void GetUSBStorageDevices( vector<UsbStorageDevice>& vDevicesOut );
bool NeedUpdate( bool bMount );
bool USBStorageDevicesChanged();
bool TestWrite( UsbStorageDevice* pDevice );
DWORD m_dwLastLogicalDrives;
vector<UsbStorageDevice> m_vDevicesLastSeen;
};
#ifdef ARCH_MEMORY_CARD_DRIVER