FileType_Invalid
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@@ -634,7 +634,7 @@ FileType ActorUtil::GetFileType( const RString &sPath )
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return FT_Directory;
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/* Do this last, to avoid the IsADirectory in most cases. */
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else if( IsADirectory(sPath) ) return FT_Directory;
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else return FT_Invalid;
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else return FileType_Invalid;
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}
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/*
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@@ -32,7 +32,7 @@ enum FileType
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FT_Lua,
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FT_Model,
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NUM_FileType,
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FT_Invalid
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FileType_Invalid
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};
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const RString& FileTypeToString( FileType ft );
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